29 lines
732 B
C++
29 lines
732 B
C++
#pragma once
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class EntityEvent
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{
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public:
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static const BYTE JUMP = 1;
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static const BYTE HURT = 2;
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static const BYTE DEATH = 3;
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static const BYTE START_ATTACKING = 4;
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static const BYTE STOP_ATTACKING = 5;
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static const BYTE TAMING_FAILED = 6;
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static const BYTE TAMING_SUCCEEDED = 7;
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static const BYTE SHAKE_WETNESS = 8;
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static const BYTE USE_ITEM_COMPLETE = 9;
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static const BYTE EAT_GRASS = 10;
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static const BYTE OFFER_FLOWER = 11;
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static const BYTE LOVE_HEARTS = 12;
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static const BYTE VILLAGER_ANGRY = 13;
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static const BYTE VILLAGER_HAPPY = 14;
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static const BYTE WITCH_HAT_MAGIC = 15;
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static const BYTE ZOMBIE_CONVERTING = 16;
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static const BYTE FIREWORKS_EXPLODE = 17;
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static const BYTE IN_LOVE_HEARTS = 18;
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}; |