This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
61 lines
2.0 KiB
C++
61 lines
2.0 KiB
C++
#include "stdafx.h"
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#include "net.minecraft.world.entity.player.h"
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#include "net.minecraft.world.entity.h"
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#include "net.minecraft.world.damagesource.h"
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#include "net.minecraft.network.packet.h"
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//EntityDamageSource::EntityDamageSource(const wstring &msgId, shared_ptr<Entity> entity) : DamageSource(msgId)
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EntityDamageSource::EntityDamageSource(ChatPacket::EChatPacketMessage msgId, ChatPacket::EChatPacketMessage msgWithItemId, shared_ptr<Entity> entity) : DamageSource(msgId, msgWithItemId)
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{
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this->entity = entity;
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}
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shared_ptr<Entity> EntityDamageSource::getEntity()
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{
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return entity;
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}
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//wstring EntityDamageSource::getLocalizedDeathMessage(shared_ptr<Player> player)
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//{
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// return L"death." + msgId + player->name + entity->getAName();
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// //return I18n.get("death." + msgId, player.name, entity.getAName());
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//}
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shared_ptr<ChatPacket> EntityDamageSource::getDeathMessagePacket(shared_ptr<LivingEntity> player)
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{
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shared_ptr<ItemInstance> held = (entity != NULL) && entity->instanceof(eTYPE_LIVINGENTITY) ? dynamic_pointer_cast<LivingEntity>(entity)->getCarriedItem() : nullptr;
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wstring additional = L"";
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if (entity->instanceof(eTYPE_SERVERPLAYER))
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{
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additional = dynamic_pointer_cast<Player>(entity)->name;
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}
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else if (entity->instanceof(eTYPE_MOB))
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{
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shared_ptr<Mob> mob = dynamic_pointer_cast<Mob>(entity);
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if (mob->hasCustomName())
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{
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additional = mob->getCustomName();
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}
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}
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if ( (held != NULL) && held->hasCustomHoverName())
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{
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return shared_ptr<ChatPacket>( new ChatPacket(player->getNetworkName(), m_msgWithItemId, entity->GetType(), additional, held->getHoverName() ) );
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}
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else
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{
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return shared_ptr<ChatPacket>( new ChatPacket(player->getNetworkName(), m_msgId, entity->GetType(), additional ) );
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}
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}
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bool EntityDamageSource::scalesWithDifficulty()
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{
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return (entity != NULL) && entity->instanceof(eTYPE_LIVINGENTITY) && !entity->instanceof(eTYPE_PLAYER);
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}
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// 4J: Copy function
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DamageSource *EntityDamageSource::copy()
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{
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return new EntityDamageSource(*this);
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} |