* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
30 lines
552 B
C++
30 lines
552 B
C++
#pragma once
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#include "TileEntity.h"
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class EnderChestTileEntity : public TileEntity
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{
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public:
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eINSTANCEOF GetType() { return eTYPE_ENDERCHESTTILEENTITY; }
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static TileEntity *create() { return new EnderChestTileEntity(); }
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public:
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float openness, oOpenness;
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int openCount;
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private:
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int tickInterval;
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public:
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EnderChestTileEntity();
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void tick();
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bool triggerEvent(int b0, int b1);
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void setRemoved();
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void startOpen();
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void stopOpen();
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bool stillValid(shared_ptr<Player> player);
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// 4J Added
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virtual shared_ptr<TileEntity> clone();
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}; |