* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
34 lines
749 B
C++
34 lines
749 B
C++
#pragma once
|
|
#include "TileEntity.h"
|
|
class Random;
|
|
|
|
class EnchantmentTableEntity : public TileEntity
|
|
{
|
|
public:
|
|
eINSTANCEOF GetType() { return eTYPE_ENCHANTMENTTABLEENTITY; }
|
|
static TileEntity *create() { return new EnchantmentTableEntity(); }
|
|
|
|
public:
|
|
int time;
|
|
float flip, oFlip, flipT, flipA;
|
|
float open, oOpen;
|
|
float rot, oRot, tRot;
|
|
private:
|
|
Random *random;
|
|
wstring name;
|
|
|
|
public:
|
|
EnchantmentTableEntity();
|
|
~EnchantmentTableEntity();
|
|
|
|
virtual void save(CompoundTag *base);
|
|
virtual void load(CompoundTag *base);
|
|
virtual void tick();
|
|
virtual wstring getName();
|
|
virtual wstring getCustomName();
|
|
virtual bool hasCustomName();
|
|
virtual void setCustomName(const wstring &name);
|
|
|
|
// 4J Added
|
|
virtual shared_ptr<TileEntity> clone();
|
|
}; |