This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
17 lines
603 B
C++
17 lines
603 B
C++
#include "stdafx.h"
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#include "net.minecraft.world.item.enchantment.h"
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#include "EnchantmentInstance.h"
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EnchantmentInstance::EnchantmentInstance(Enchantment *enchantment, int level) : WeighedRandomItem(enchantment->getFrequency()), enchantment(enchantment), level(level)
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{
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}
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EnchantmentInstance::EnchantmentInstance(int id, int level) : WeighedRandomItem(Enchantment::enchantments[id]->getFrequency()), enchantment(Enchantment::enchantments[id]), level(level)
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{
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}
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// 4J Added
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EnchantmentInstance *EnchantmentInstance::copy()
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{
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return new EnchantmentInstance((Enchantment *)enchantment, (int)level);
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} |