* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
25 lines
1.0 KiB
C++
25 lines
1.0 KiB
C++
#pragma once
|
|
|
|
#include "Item.h"
|
|
|
|
class EnchantmentInstance;
|
|
|
|
class EnchantedBookItem : public Item
|
|
{
|
|
public:
|
|
static const wstring TAG_STORED_ENCHANTMENTS;
|
|
|
|
EnchantedBookItem(int id);
|
|
|
|
bool isFoil(shared_ptr<ItemInstance> itemInstance);
|
|
bool isEnchantable(shared_ptr<ItemInstance> itemInstance);
|
|
const Rarity *getRarity(shared_ptr<ItemInstance> itemInstance);
|
|
ListTag<CompoundTag> *getEnchantments(shared_ptr<ItemInstance> item);
|
|
void appendHoverText(shared_ptr<ItemInstance> itemInstance, shared_ptr<Player> player, vector<HtmlString> *lines, bool advanced);
|
|
void addEnchantment(shared_ptr<ItemInstance> item, EnchantmentInstance *enchantment);
|
|
shared_ptr<ItemInstance> createForEnchantment(EnchantmentInstance *enchant);
|
|
void createForEnchantment(Enchantment *enchant, vector<shared_ptr<ItemInstance> > *items);
|
|
shared_ptr<ItemInstance> createForRandomLoot(Random *random);
|
|
WeighedTreasure *createForRandomTreasure(Random *random);
|
|
WeighedTreasure *createForRandomTreasure(Random *random, int minCount, int maxCount, int weight);
|
|
}; |