Files
MinecraftConsoles/Minecraft.World/EnchantedBookItem.h
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

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Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

25 lines
1.0 KiB
C++

#pragma once
#include "Item.h"
class EnchantmentInstance;
class EnchantedBookItem : public Item
{
public:
static const wstring TAG_STORED_ENCHANTMENTS;
EnchantedBookItem(int id);
bool isFoil(shared_ptr<ItemInstance> itemInstance);
bool isEnchantable(shared_ptr<ItemInstance> itemInstance);
const Rarity *getRarity(shared_ptr<ItemInstance> itemInstance);
ListTag<CompoundTag> *getEnchantments(shared_ptr<ItemInstance> item);
void appendHoverText(shared_ptr<ItemInstance> itemInstance, shared_ptr<Player> player, vector<HtmlString> *lines, bool advanced);
void addEnchantment(shared_ptr<ItemInstance> item, EnchantmentInstance *enchantment);
shared_ptr<ItemInstance> createForEnchantment(EnchantmentInstance *enchant);
void createForEnchantment(Enchantment *enchant, vector<shared_ptr<ItemInstance> > *items);
shared_ptr<ItemInstance> createForRandomLoot(Random *random);
WeighedTreasure *createForRandomTreasure(Random *random);
WeighedTreasure *createForRandomTreasure(Random *random, int minCount, int maxCount, int weight);
};