Files
MinecraftConsoles/Minecraft.World/EnchantedBookItem.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

143 lines
4.3 KiB
C++

#include "stdafx.h"
#include "net.minecraft.world.item.enchantment.h"
#include "net.minecraft.world.item.h"
#include "WeighedTreasure.h"
#include "EnchantedBookItem.h"
const wstring EnchantedBookItem::TAG_STORED_ENCHANTMENTS = L"StoredEnchantments";
EnchantedBookItem::EnchantedBookItem(int id) : Item(id)
{
}
bool EnchantedBookItem::isFoil(shared_ptr<ItemInstance> itemInstance)
{
return true;
}
bool EnchantedBookItem::isEnchantable(shared_ptr<ItemInstance> itemInstance)
{
return false;
}
const Rarity *EnchantedBookItem::getRarity(shared_ptr<ItemInstance> itemInstance)
{
ListTag<CompoundTag> *enchantments = getEnchantments(itemInstance);
if (enchantments && enchantments->size() > 0)
{
return Rarity::uncommon;
}
else
{
return Item::getRarity(itemInstance);
}
}
ListTag<CompoundTag> *EnchantedBookItem::getEnchantments(shared_ptr<ItemInstance> item)
{
if (item->tag == NULL || !item->tag->contains((wchar_t *)TAG_STORED_ENCHANTMENTS.c_str()))
{
return new ListTag<CompoundTag>();
}
return (ListTag<CompoundTag> *) item->tag->get((wchar_t *)TAG_STORED_ENCHANTMENTS.c_str());
}
void EnchantedBookItem::appendHoverText(shared_ptr<ItemInstance> itemInstance, shared_ptr<Player> player, vector<HtmlString> *lines, bool advanced)
{
Item::appendHoverText(itemInstance, player, lines, advanced);
ListTag<CompoundTag> *list = getEnchantments(itemInstance);
if (list != NULL)
{
wstring unformatted = L"";
for (int i = 0; i < list->size(); i++)
{
int type = list->get(i)->getShort((wchar_t *)ItemInstance::TAG_ENCH_ID);
int level = list->get(i)->getShort((wchar_t *)ItemInstance::TAG_ENCH_LEVEL);
if (Enchantment::enchantments[type] != NULL)
{
lines->push_back(Enchantment::enchantments[type]->getFullname(level));
}
}
}
}
void EnchantedBookItem::addEnchantment(shared_ptr<ItemInstance> item, EnchantmentInstance *enchantment)
{
ListTag<CompoundTag> *enchantments = getEnchantments(item);
bool add = true;
for (int i = 0; i < enchantments->size(); i++)
{
CompoundTag *tag = enchantments->get(i);
if (tag->getShort((wchar_t *)ItemInstance::TAG_ENCH_ID) == enchantment->enchantment->id)
{
if (tag->getShort((wchar_t *)ItemInstance::TAG_ENCH_LEVEL) < enchantment->level)
{
tag->putShort((wchar_t *)ItemInstance::TAG_ENCH_LEVEL, (short) enchantment->level);
}
add = false;
break;
}
}
if (add)
{
CompoundTag *tag = new CompoundTag();
tag->putShort((wchar_t *)ItemInstance::TAG_ENCH_ID, (short) enchantment->enchantment->id);
tag->putShort((wchar_t *)ItemInstance::TAG_ENCH_LEVEL, (short) enchantment->level);
enchantments->add(tag);
}
if (!item->hasTag()) item->setTag(new CompoundTag());
item->getTag()->put((wchar_t *)TAG_STORED_ENCHANTMENTS.c_str(), enchantments);
}
shared_ptr<ItemInstance> EnchantedBookItem::createForEnchantment(EnchantmentInstance *enchant)
{
shared_ptr<ItemInstance> item = shared_ptr<ItemInstance>(new ItemInstance(this));
addEnchantment(item, enchant);
return item;
}
void EnchantedBookItem::createForEnchantment(Enchantment *enchant, vector<shared_ptr<ItemInstance> > *items)
{
for (int i = enchant->getMinLevel(); i <= enchant->getMaxLevel(); i++)
{
items->push_back(createForEnchantment(new EnchantmentInstance(enchant, i)));
}
}
shared_ptr<ItemInstance> EnchantedBookItem::createForRandomLoot(Random *random)
{
Enchantment *enchantment = Enchantment::validEnchantments[random->nextInt(Enchantment::validEnchantments.size())];
shared_ptr<ItemInstance> book = shared_ptr<ItemInstance>(new ItemInstance(id, 1, 0));
int level = Mth::nextInt(random, enchantment->getMinLevel(), enchantment->getMaxLevel());
addEnchantment(book, new EnchantmentInstance(enchantment, level));
return book;
}
WeighedTreasure *EnchantedBookItem::createForRandomTreasure(Random *random)
{
return createForRandomTreasure(random, 1, 1, 1);
}
WeighedTreasure *EnchantedBookItem::createForRandomTreasure(Random *random, int minCount, int maxCount, int weight)
{
Enchantment *enchantment = Enchantment::validEnchantments[random->nextInt(Enchantment::validEnchantments.size())];
shared_ptr<ItemInstance> book = shared_ptr<ItemInstance>(new ItemInstance(id, 1, 0));
int level = Mth::nextInt(random, enchantment->getMinLevel(), enchantment->getMaxLevel());
addEnchantment(book, new EnchantmentInstance(enchantment, level));
return new WeighedTreasure(book, minCount, maxCount, weight);
}