This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
85 lines
2.4 KiB
C++
85 lines
2.4 KiB
C++
#include "stdafx.h"
|
|
#include "net.minecraft.network.packet.h"
|
|
#include "net.minecraft.world.item.h"
|
|
#include "net.minecraft.world.item.enchantment.h"
|
|
#include "..\Minecraft.Client\ServerPlayer.h"
|
|
#include "EnchantItemCommand.h"
|
|
|
|
EGameCommand EnchantItemCommand::getId()
|
|
{
|
|
return eGameCommand_EnchantItem;
|
|
}
|
|
|
|
int EnchantItemCommand::getPermissionLevel()
|
|
{
|
|
return LEVEL_GAMEMASTERS;
|
|
}
|
|
|
|
void EnchantItemCommand::execute(shared_ptr<CommandSender> source, byteArray commandData)
|
|
{
|
|
ByteArrayInputStream bais(commandData);
|
|
DataInputStream dis(&bais);
|
|
|
|
PlayerUID uid = dis.readPlayerUID();
|
|
int enchantmentId = dis.readInt();
|
|
int enchantmentLevel = dis.readInt();
|
|
|
|
bais.reset();
|
|
|
|
shared_ptr<ServerPlayer> player = getPlayer(uid);
|
|
|
|
if(player == NULL) return;
|
|
|
|
shared_ptr<ItemInstance> selectedItem = player->getSelectedItem();
|
|
|
|
if(selectedItem == NULL) return;
|
|
|
|
Enchantment *e = Enchantment::enchantments[enchantmentId];
|
|
|
|
if(e == NULL) return;
|
|
if(!e->canEnchant(selectedItem)) return;
|
|
|
|
if(enchantmentLevel < e->getMinLevel()) enchantmentLevel = e->getMinLevel();
|
|
if(enchantmentLevel > e->getMaxLevel()) enchantmentLevel = e->getMaxLevel();
|
|
|
|
if (selectedItem->hasTag())
|
|
{
|
|
ListTag<CompoundTag> *enchantmentTags = selectedItem->getEnchantmentTags();
|
|
if (enchantmentTags != NULL)
|
|
{
|
|
for (int i = 0; i < enchantmentTags->size(); i++)
|
|
{
|
|
int type = enchantmentTags->get(i)->getShort((wchar_t *)ItemInstance::TAG_ENCH_ID);
|
|
|
|
if (Enchantment::enchantments[type] != NULL)
|
|
{
|
|
Enchantment *other = Enchantment::enchantments[type];
|
|
if (!other->isCompatibleWith(e))
|
|
{
|
|
return;
|
|
//throw new CommandException("commands.enchant.cantCombine", e.getFullname(level), other.getFullname(enchantmentTags.get(i).getShort(ItemInstance.TAG_ENCH_LEVEL)));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
selectedItem->enchant(e, enchantmentLevel);
|
|
|
|
//logAdminAction(source, "commands.enchant.success");
|
|
logAdminAction(source, ChatPacket::e_ChatCustom, L"commands.enchant.success");
|
|
}
|
|
|
|
shared_ptr<GameCommandPacket> EnchantItemCommand::preparePacket(shared_ptr<Player> player, int enchantmentId, int enchantmentLevel)
|
|
{
|
|
if(player == NULL) return nullptr;
|
|
|
|
ByteArrayOutputStream baos;
|
|
DataOutputStream dos(&baos);
|
|
|
|
dos.writePlayerUID(player->getXuid());
|
|
dos.writeInt(enchantmentId);
|
|
dos.writeInt(enchantmentLevel);
|
|
|
|
return shared_ptr<GameCommandPacket>( new GameCommandPacket(eGameCommand_EnchantItem, baos.toByteArray() ));
|
|
} |