Files
MinecraftConsoles/Minecraft.World/EnchantItemCommand.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

85 lines
2.4 KiB
C++

#include "stdafx.h"
#include "net.minecraft.network.packet.h"
#include "net.minecraft.world.item.h"
#include "net.minecraft.world.item.enchantment.h"
#include "..\Minecraft.Client\ServerPlayer.h"
#include "EnchantItemCommand.h"
EGameCommand EnchantItemCommand::getId()
{
return eGameCommand_EnchantItem;
}
int EnchantItemCommand::getPermissionLevel()
{
return LEVEL_GAMEMASTERS;
}
void EnchantItemCommand::execute(shared_ptr<CommandSender> source, byteArray commandData)
{
ByteArrayInputStream bais(commandData);
DataInputStream dis(&bais);
PlayerUID uid = dis.readPlayerUID();
int enchantmentId = dis.readInt();
int enchantmentLevel = dis.readInt();
bais.reset();
shared_ptr<ServerPlayer> player = getPlayer(uid);
if(player == NULL) return;
shared_ptr<ItemInstance> selectedItem = player->getSelectedItem();
if(selectedItem == NULL) return;
Enchantment *e = Enchantment::enchantments[enchantmentId];
if(e == NULL) return;
if(!e->canEnchant(selectedItem)) return;
if(enchantmentLevel < e->getMinLevel()) enchantmentLevel = e->getMinLevel();
if(enchantmentLevel > e->getMaxLevel()) enchantmentLevel = e->getMaxLevel();
if (selectedItem->hasTag())
{
ListTag<CompoundTag> *enchantmentTags = selectedItem->getEnchantmentTags();
if (enchantmentTags != NULL)
{
for (int i = 0; i < enchantmentTags->size(); i++)
{
int type = enchantmentTags->get(i)->getShort((wchar_t *)ItemInstance::TAG_ENCH_ID);
if (Enchantment::enchantments[type] != NULL)
{
Enchantment *other = Enchantment::enchantments[type];
if (!other->isCompatibleWith(e))
{
return;
//throw new CommandException("commands.enchant.cantCombine", e.getFullname(level), other.getFullname(enchantmentTags.get(i).getShort(ItemInstance.TAG_ENCH_LEVEL)));
}
}
}
}
}
selectedItem->enchant(e, enchantmentLevel);
//logAdminAction(source, "commands.enchant.success");
logAdminAction(source, ChatPacket::e_ChatCustom, L"commands.enchant.success");
}
shared_ptr<GameCommandPacket> EnchantItemCommand::preparePacket(shared_ptr<Player> player, int enchantmentId, int enchantmentLevel)
{
if(player == NULL) return nullptr;
ByteArrayOutputStream baos;
DataOutputStream dos(&baos);
dos.writePlayerUID(player->getXuid());
dos.writeInt(enchantmentId);
dos.writeInt(enchantmentLevel);
return shared_ptr<GameCommandPacket>( new GameCommandPacket(eGameCommand_EnchantItem, baos.toByteArray() ));
}