1. Improve const correctness in a few places (such as `Container::getMaxStackSize()` -> `Container::getMaxStackSize() const`) 2. Use C++11 varargs for `I18n::get`, `Entity::newDoubleList` and `Language::getElement`
59 lines
1.5 KiB
C++
59 lines
1.5 KiB
C++
#pragma once
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using namespace std;
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#include "com.mojang.nbt.h"
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#include "TileEntity.h"
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#include "Container.h"
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class Player;
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class Random;
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class Level;
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class CompoundTag;
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class DispenserTileEntity: public TileEntity, public Container
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{
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public:
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eINSTANCEOF GetType() { return eTYPE_DISPENSERTILEENTITY; }
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static TileEntity *create() { return new DispenserTileEntity(); }
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using TileEntity::setChanged;
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private:
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ItemInstanceArray items;
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Random *random;
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protected:
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wstring name;
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public:
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DispenserTileEntity();
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virtual ~DispenserTileEntity();
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virtual unsigned int getContainerSize();
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virtual shared_ptr<ItemInstance> getItem(unsigned int slot);
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virtual shared_ptr<ItemInstance> removeItem(unsigned int slot, int count);
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virtual shared_ptr<ItemInstance> removeItemNoUpdate(int slot);
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virtual bool removeProjectile(int itemId);
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virtual int getRandomSlot();
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virtual void setItem(unsigned int slot, shared_ptr<ItemInstance> item);
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virtual int addItem(shared_ptr<ItemInstance> item);
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virtual wstring getName();
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virtual wstring getCustomName();
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virtual void setCustomName(const wstring &name);
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virtual bool hasCustomName();
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virtual void load(CompoundTag *base);
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virtual void save(CompoundTag *base);
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virtual int getMaxStackSize() const;
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virtual bool stillValid(shared_ptr<Player> player);
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virtual void setChanged();
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virtual void startOpen();
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virtual void stopOpen();
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virtual bool canPlaceItem(int slot, shared_ptr<ItemInstance> item);
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// 4J Added
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virtual shared_ptr<TileEntity> clone();
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void AddItemBack(shared_ptr<ItemInstance>item, unsigned int slot);
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}; |