Files
MinecraftConsoles/Minecraft.World/DispenserTile.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

253 lines
7.1 KiB
C++

#include "stdafx.h"
#include "net.minecraft.world.entity.item.h"
#include "net.minecraft.world.entity.player.h"
#include "net.minecraft.world.entity.projectile.h"
#include "net.minecraft.world.item.h"
#include "net.minecraft.world.inventory.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.level.tile.h"
#include "net.minecraft.world.level.tile.entity.h"
#include "net.minecraft.world.h"
#include "DispenserTile.h"
#include "net.minecraft.h"
#include "Mob.h"
BehaviorRegistry DispenserTile::REGISTRY = BehaviorRegistry(new DefaultDispenseItemBehavior());
DispenserTile::DispenserTile(int id) : BaseEntityTile(id, Material::stone)
{
random = new Random();
iconTop = NULL;
iconFront = NULL;
iconFrontVertical = NULL;
}
int DispenserTile::getTickDelay(Level *level)
{
return 4;
}
void DispenserTile::onPlace(Level *level, int x, int y, int z)
{
BaseEntityTile::onPlace(level, x, y, z);
recalcLockDir(level, x, y, z);
}
void DispenserTile::recalcLockDir(Level *level, int x, int y, int z)
{
if (level->isClientSide)
{
return;
}
int n = level->getTile(x, y, z - 1); // face = 2
int s = level->getTile(x, y, z + 1); // face = 3
int w = level->getTile(x - 1, y, z); // face = 4
int e = level->getTile(x + 1, y, z); // face = 5
int lockDir = 3;
if (Tile::solid[n] && !Tile::solid[s]) lockDir = 3;
if (Tile::solid[s] && !Tile::solid[n]) lockDir = 2;
if (Tile::solid[w] && !Tile::solid[e]) lockDir = 5;
if (Tile::solid[e] && !Tile::solid[w]) lockDir = 4;
level->setData(x, y, z, lockDir, Tile::UPDATE_CLIENTS);
}
Icon *DispenserTile::getTexture(int face, int data)
{
int dir = data & FACING_MASK;
if (face == dir)
{
if (dir == Facing::UP || dir == Facing::DOWN)
{
return iconFrontVertical;
}
else
{
return iconFront;
}
}
if (dir == Facing::UP || dir == Facing::DOWN)
{
return iconTop;
}
else if (face == Facing::UP || face == Facing::DOWN)
{
return iconTop;
}
return icon;
}
void DispenserTile::registerIcons(IconRegister *iconRegister)
{
icon = iconRegister->registerIcon(L"furnace_side");
iconTop = iconRegister->registerIcon(L"furnace_top");
iconFront = iconRegister->registerIcon(L"dispenser_front");
iconFrontVertical = iconRegister->registerIcon(L"dispenser_front_vertical");
}
// 4J-PB - Adding a TestUse for tooltip display
bool DispenserTile::TestUse()
{
return true;
}
bool DispenserTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param
{
if( soundOnly) return false;
if (level->isClientSide)
{
return true;
}
shared_ptr<DispenserTileEntity> trap = dynamic_pointer_cast<DispenserTileEntity>( level->getTileEntity(x, y, z) );
player->openTrap(trap);
return true;
}
void DispenserTile::dispenseFrom(Level *level, int x, int y, int z)
{
BlockSourceImpl source(level, x, y, z);
shared_ptr<DispenserTileEntity> trap = dynamic_pointer_cast<DispenserTileEntity>( source.getEntity() );
if (trap == NULL) return;
int slot = trap->getRandomSlot();
if (slot < 0)
{
level->levelEvent(LevelEvent::SOUND_CLICK_FAIL, x, y, z, 0);
}
else
{
shared_ptr<ItemInstance> item = trap->getItem(slot);
DispenseItemBehavior *behavior = getDispenseMethod(item);
if (behavior != DispenseItemBehavior::NOOP)
{
shared_ptr<ItemInstance> leftOver = behavior->dispense(&source, item);
trap->setItem(slot, leftOver->count == 0 ? nullptr : leftOver);
}
}
}
DispenseItemBehavior *DispenserTile::getDispenseMethod(shared_ptr<ItemInstance> item)
{
return REGISTRY.get(item->getItem());
}
void DispenserTile::neighborChanged(Level *level, int x, int y, int z, int type)
{
bool signal = level->hasNeighborSignal(x, y, z) || level->hasNeighborSignal(x, y + 1, z);
int data = level->getData(x, y, z);
bool isTriggered = (data & TRIGGER_BIT) != 0;
if (signal && !isTriggered)
{
level->addToTickNextTick(x, y, z, id, getTickDelay(level));
level->setData(x, y, z, data | TRIGGER_BIT, UPDATE_NONE);
}
else if (!signal && isTriggered)
{
level->setData(x, y, z, data & ~TRIGGER_BIT, UPDATE_NONE);
}
}
void DispenserTile::tick(Level *level, int x, int y, int z, Random *random)
{
if (!level->isClientSide) // && (level.hasNeighborSignal(x, y, z) || level.hasNeighborSignal(x, y + 1, z)))
{
dispenseFrom(level, x, y, z);
}
}
shared_ptr<TileEntity> DispenserTile::newTileEntity(Level *level)
{
return shared_ptr<DispenserTileEntity>( new DispenserTileEntity() );
}
void DispenserTile::setPlacedBy(Level *level, int x, int y, int z, shared_ptr<LivingEntity> by, shared_ptr<ItemInstance> itemInstance)
{
int dir = PistonBaseTile::getNewFacing(level, x, y, z, by);
level->setData(x, y, z, dir, Tile::UPDATE_CLIENTS);
if (itemInstance->hasCustomHoverName())
{
dynamic_pointer_cast<DispenserTileEntity>( level->getTileEntity(x, y, z))->setCustomName(itemInstance->getHoverName());
}
}
void DispenserTile::onRemove(Level *level, int x, int y, int z, int id, int data)
{
shared_ptr<Container> container = dynamic_pointer_cast<DispenserTileEntity>( level->getTileEntity(x, y, z) );
if (container != NULL )
{
for (unsigned int i = 0; i < container->getContainerSize(); i++)
{
shared_ptr<ItemInstance> item = container->getItem(i);
if (item != NULL)
{
float xo = random->nextFloat() * 0.8f + 0.1f;
float yo = random->nextFloat() * 0.8f + 0.1f;
float zo = random->nextFloat() * 0.8f + 0.1f;
while (item->count > 0)
{
int count = random->nextInt(21) + 10;
if (count > item->count) count = item->count;
item->count -= count;
shared_ptr<ItemInstance> newItem = shared_ptr<ItemInstance>( new ItemInstance(item->id, count, item->getAuxValue()) );
newItem->set4JData( item->get4JData() );
shared_ptr<ItemEntity> itemEntity = shared_ptr<ItemEntity>( new ItemEntity(level, x + xo, y + yo, z + zo, newItem ) );
float pow = 0.05f;
itemEntity->xd = (float) random->nextGaussian() * pow;
itemEntity->yd = (float) random->nextGaussian() * pow + 0.2f;
itemEntity->zd = (float) random->nextGaussian() * pow;
if (item->hasTag())
{
itemEntity->getItem()->setTag((CompoundTag *) item->getTag()->copy());
}
level->addEntity(itemEntity);
}
// 4J Stu - Fix for duplication glitch
container->setItem(i,nullptr);
}
}
level->updateNeighbourForOutputSignal(x, y, z, id);
}
BaseEntityTile::onRemove(level, x, y, z, id, data);
}
Position *DispenserTile::getDispensePosition(BlockSource *source)
{
FacingEnum *facing = getFacing(source->getData());
double originX = source->getX() + 0.7 * facing->getStepX();
double originY = source->getY() + 0.7 * facing->getStepY();
double originZ = source->getZ() + 0.7 * facing->getStepZ();
return new PositionImpl(originX, originY, originZ);
}
FacingEnum *DispenserTile::getFacing(int data)
{
return FacingEnum::fromData(data & FACING_MASK);
}
bool DispenserTile::hasAnalogOutputSignal()
{
return true;
}
int DispenserTile::getAnalogOutputSignal(Level *level, int x, int y, int z, int dir)
{
return AbstractContainerMenu::getRedstoneSignalFromContainer(dynamic_pointer_cast<Container>( level->getTileEntity(x, y, z)) );
}