Files
MinecraftConsoles/Minecraft.World/DispenseItemBehavior.h
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

29 lines
683 B
C++

#pragma once
#include "Behavior.h"
class ItemInstance;
class BlockSource;
class DispenseItemBehavior : public Behavior
{
public:
/**
* The 'do nothing' behavior.
*/
static DispenseItemBehavior *NOOP;
/**
*
* @param source The source of this call (the dispenser that calls it)
* @param dispensed The ItemInstance which is being dispensed
* @return The ItemInstance that should is 'left over'
*/
virtual shared_ptr<ItemInstance> dispense(BlockSource *source, shared_ptr<ItemInstance> dispensed) = 0;
};
class NoOpDispenseItemBehavior : public DispenseItemBehavior
{
public:
shared_ptr<ItemInstance> dispense(BlockSource *source, shared_ptr<ItemInstance> dispensed);
};