Files
MinecraftConsoles/Minecraft.World/DisconnectPacket.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

48 lines
885 B
C++

#include "stdafx.h"
#include <iostream>
#include "InputOutputStream.h"
#include "SharedConstants.h"
#include "PacketListener.h"
#include "DisconnectPacket.h"
DisconnectPacket::DisconnectPacket()
{
reason = eDisconnect_None;
}
DisconnectPacket::DisconnectPacket(eDisconnectReason reason)
{
this->reason = reason;
}
void DisconnectPacket::read(DataInputStream *dis) //throws IOException
{
reason = (eDisconnectReason)dis->readInt();
}
void DisconnectPacket::write(DataOutputStream *dos) //throws IOException
{
dos->writeInt((int)reason);
}
void DisconnectPacket::handle(PacketListener *listener)
{
listener->handleDisconnect(shared_from_this());
}
int DisconnectPacket::getEstimatedSize()
{
return sizeof(eDisconnectReason);
}
bool DisconnectPacket::canBeInvalidated()
{
return true;
}
bool DisconnectPacket::isInvalidatedBy(shared_ptr<Packet> packet)
{
return true;
}