Files
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

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Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

31 lines
879 B
C++

#pragma once
#include "Item.h"
class Mob;
class DiggerItem : public Item
{
private:
TileArray *tiles;
protected:
float speed;
private:
float attackDamage;
protected:
const Tier *tier;
DiggerItem(int id, float attackDamage, const Tier *tier, TileArray *tiles);
public:
virtual float getDestroySpeed(shared_ptr<ItemInstance> itemInstance, Tile *tile);
virtual bool hurtEnemy(shared_ptr<ItemInstance> itemInstance, shared_ptr<LivingEntity> mob, shared_ptr<LivingEntity> attacker);
virtual bool mineBlock(shared_ptr<ItemInstance> itemInstance, Level *level, int tile, int x, int y, int z, shared_ptr<LivingEntity> owner);
virtual bool isHandEquipped();
virtual int getEnchantmentValue();
const Tier *getTier();
bool isValidRepairItem(shared_ptr<ItemInstance> source, shared_ptr<ItemInstance> repairItem);
virtual attrAttrModMap *getDefaultAttributeModifiers();
};