Files
MinecraftConsoles/Minecraft.World/DetectorRailTile.h
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

36 lines
1.0 KiB
C++

#pragma once
#include "BaseRailTile.h"
class Entity;
class Random;
class Level;
class ChunkRebuildData;
class DetectorRailTile : public BaseRailTile
{
friend class ChunkRebuildData;
private:
Icon **icons;
public:
DetectorRailTile(int id);
virtual int getTickDelay(Level *level);
virtual bool isSignalSource();
virtual void entityInside(Level *level, int x, int y, int z, shared_ptr<Entity> entity);
virtual void tick(Level *level, int x, int y, int z, Random *random);
virtual int getSignal(LevelSource *level, int x, int y, int z, int dir);
virtual int getDirectSignal(LevelSource *level, int x, int y, int z, int facing);
virtual void onPlace(Level *level, int x, int y, int z);
virtual bool hasAnalogOutputSignal();
virtual int getAnalogOutputSignal(Level *level, int x, int y, int z, int dir);
private:
virtual void checkPressed(Level *level, int x, int y, int z, int currentData);
public:
//@Override
void registerIcons(IconRegister *iconRegister);
//@Override
Icon *getTexture(int face, int data);
};