15 lines
294 B
C++
15 lines
294 B
C++
#pragma once
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#include "GameModeCommand.h"
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class GameType;
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class DefaultGameModeCommand : public GameModeCommand
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{
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public:
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virtual EGameCommand getId();
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virtual void execute(shared_ptr<CommandSender> source, byteArray commandData);
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protected:
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void doSetGameType(GameType *newGameType);
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}; |