This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
43 lines
781 B
C++
43 lines
781 B
C++
#include "stdafx.h"
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#include <iostream>
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#include "InputOutputStream.h"
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#include "net.minecraft.world.item.h"
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#include "PacketListener.h"
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#include "DebugOptionsPacket.h"
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DebugOptionsPacket::~DebugOptionsPacket()
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{
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}
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DebugOptionsPacket::DebugOptionsPacket()
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{
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m_uiVal = 0L;
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}
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DebugOptionsPacket::DebugOptionsPacket(unsigned int uiVal)
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{
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this->m_uiVal = uiVal;
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}
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void DebugOptionsPacket::handle(PacketListener *listener)
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{
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listener->handleDebugOptions(shared_from_this());
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}
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void DebugOptionsPacket::read(DataInputStream *dis) //throws IOException
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{
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m_uiVal = (unsigned int)dis->readInt();
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}
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void DebugOptionsPacket::write(DataOutputStream *dos) // throws IOException
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{
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dos->writeInt((int)m_uiVal);
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}
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int DebugOptionsPacket::getEstimatedSize()
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{
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return sizeof(int);
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}
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