Files
MinecraftConsoles/Minecraft.World/DamageEnchantment.h
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

30 lines
724 B
C++

#pragma once
#include "Enchantment.h"
class DamageEnchantment : public Enchantment
{
public:
static const int ALL = 0;
static const int UNDEAD = 1;
static const int ARTHROPODS = 2;
private:
static const int names[];
static const int minCost[];
static const int levelCost[];
static const int levelCostSpan[];
public:
const int type;
DamageEnchantment(int id, int frequency, int type);
virtual int getMinCost(int level);
virtual int getMaxCost(int level);
virtual int getMaxLevel();
virtual float getDamageBonus(int level, shared_ptr<LivingEntity> target);
virtual int getDescriptionId();
virtual bool isCompatibleWith(Enchantment *other) const;
virtual bool canEnchant(shared_ptr<ItemInstance> item);
};