This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
35 lines
1006 B
C++
35 lines
1006 B
C++
#pragma once
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using namespace std;
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#include "Packet.h"
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class CustomPayloadPacket : public Packet, public enable_shared_from_this<CustomPayloadPacket>
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{
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public:
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// Mojang-defined custom packets
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static const wstring CUSTOM_BOOK_PACKET;
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static const wstring CUSTOM_BOOK_SIGN_PACKET;
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static const wstring TEXTURE_PACK_PACKET;
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static const wstring TRADER_LIST_PACKET;
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static const wstring TRADER_SELECTION_PACKET;
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static const wstring SET_ADVENTURE_COMMAND_PACKET;
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static const wstring SET_BEACON_PACKET;
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static const wstring SET_ITEM_NAME_PACKET;
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wstring identifier;
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int length;
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byteArray data;
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CustomPayloadPacket();
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CustomPayloadPacket(const wstring &identifier, byteArray data);
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virtual void read(DataInputStream *dis);
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virtual void write(DataOutputStream *dos);
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virtual void handle(PacketListener *listener);
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virtual int getEstimatedSize();
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public:
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static shared_ptr<Packet> create() { return shared_ptr<Packet>(new CustomPayloadPacket()); }
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virtual int getId() { return 250; }
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}; |