* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
44 lines
1.1 KiB
C++
44 lines
1.1 KiB
C++
#pragma once
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#include "Bush.h"
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#include "Material.h"
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class Random;
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class Level;
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class ChunkRebuildData;
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class CropTile : public Bush
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{
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friend class Tile;
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friend class ChunkRebuildData;
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private:
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Icon **icons;
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protected:
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CropTile(int id);
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virtual bool mayPlaceOn(int tile);
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public:
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// 4J Added override
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virtual void updateDefaultShape();
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virtual void tick(Level *level, int x, int y, int z, Random *random);
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virtual void growCrops(Level *level, int x, int y, int z);
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private:
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float getGrowthSpeed(Level *level, int x, int y, int z);
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public:
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virtual Icon *getTexture(int face, int data);
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virtual int getRenderShape();
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protected:
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virtual int getBaseSeedId();
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virtual int getBasePlantId();
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public:
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/**
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* Using this method instead of destroy() to determine if seeds should be
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* dropped
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*/
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virtual void spawnResources(Level *level, int x, int y, int z, int data, float odds, int playerBonus);
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virtual int getResource(int data, Random *random, int playerBonusLevel);
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virtual int getResourceCount(Random *random);
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virtual int cloneTileId(Level *level, int x, int y, int z);
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//@Override
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virtual void registerIcons(IconRegister *iconRegister);
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}; |