Files
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

172 lines
3.5 KiB
C++

#include "stdafx.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.entity.item.h"
#include "net.minecraft.world.item.h"
#include "net.minecraft.world.h"
#include "CropTile.h"
CropTile::CropTile(int id) : Bush(id)
{
setTicking(true);
updateDefaultShape();
icons = NULL;
setDestroyTime(0.0f);
setSoundType(SOUND_GRASS);
setNotCollectStatistics();
sendTileData();
}
// 4J Added override
void CropTile::updateDefaultShape()
{
float ss = 0.5f;
this->setShape(0.5f - ss, 0, 0.5f - ss, 0.5f + ss, 0.25f, 0.5f + ss);
}
bool CropTile::mayPlaceOn(int tile)
{
return tile == Tile::farmland_Id;
}
void CropTile::tick(Level *level, int x, int y, int z, Random *random)
{
Bush::tick(level, x, y, z, random);
if (level->getRawBrightness(x, y + 1, z) >= Level::MAX_BRIGHTNESS - 6)
{
int age = level->getData(x, y, z);
if (age < 7)
{
float growthSpeed = getGrowthSpeed(level, x, y, z);
if (random->nextInt((int) (25 / growthSpeed) + 1) == 0)
{
age++;
level->setData(x, y, z, age, Tile::UPDATE_CLIENTS);
}
}
}
}
void CropTile::growCrops(Level *level, int x, int y, int z)
{
int stage = level->getData(x, y, z) + Mth::nextInt(level->random, 2, 5);
if (stage > 7) stage = 7;
level->setData(x, y, z, stage, Tile::UPDATE_CLIENTS);
}
float CropTile::getGrowthSpeed(Level *level, int x, int y, int z)
{
float speed = 1;
int n = level->getTile(x, y, z - 1);
int s = level->getTile(x, y, z + 1);
int w = level->getTile(x - 1, y, z);
int e = level->getTile(x + 1, y, z);
int d0 = level->getTile(x - 1, y, z - 1);
int d1 = level->getTile(x + 1, y, z - 1);
int d2 = level->getTile(x + 1, y, z + 1);
int d3 = level->getTile(x - 1, y, z + 1);
bool horizontal = w == id || e == id;
bool vertical = n == id || s == id;
bool diagonal = d0 == id || d1 == id || d2 == id || d3 == id;
for (int xx = x - 1; xx <= x + 1; xx++)
for (int zz = z - 1; zz <= z + 1; zz++)
{
int t = level->getTile(xx, y - 1, zz);
float tileSpeed = 0;
if (t == Tile::farmland_Id)
{
tileSpeed = 1;
if (level->getData(xx, y - 1, zz) > 0) tileSpeed = 3;
}
if (xx != x || zz != z) tileSpeed /= 4;
speed += tileSpeed;
}
if (diagonal || (horizontal && vertical)) speed /= 2;
return speed;
}
Icon *CropTile::getTexture(int face, int data)
{
if (data < 0 || data > 7) data = 7;
return icons[data];
}
int CropTile::getRenderShape()
{
return Tile::SHAPE_ROWS;
}
int CropTile::getBaseSeedId()
{
return Item::seeds_wheat_Id;
}
int CropTile::getBasePlantId()
{
return Item::wheat_Id;
}
/**
* Using this method instead of destroy() to determine if seeds should be
* dropped
*/
void CropTile::spawnResources(Level *level, int x, int y, int z, int data, float odds, int playerBonus)
{
Bush::spawnResources(level, x, y, z, data, odds, 0);
if (level->isClientSide)
{
return;
}
if (data >= 7)
{
int count = 3 + playerBonus;
for (int i = 0; i < count; i++)
{
if (level->random->nextInt(5 * 3) > data) continue;
popResource(level, x, y, z, shared_ptr<ItemInstance>(new ItemInstance(getBaseSeedId(), 1, 0)));
}
}
}
int CropTile::getResource(int data, Random *random, int playerBonusLevel)
{
if (data == 7)
{
return getBasePlantId();
}
return getBaseSeedId();
}
int CropTile::getResourceCount(Random *random)
{
return 1;
}
int CropTile::cloneTileId(Level *level, int x, int y, int z)
{
return getBaseSeedId();
}
void CropTile::registerIcons(IconRegister *iconRegister)
{
icons = new Icon*[8];
for (int i = 0; i < 8; i++)
{
icons[i] = iconRegister->registerIcon(L"crops_" + std::to_wstring(i));
}
}