Files
MinecraftConsoles/Minecraft.World/ControlledByPlayerGoal.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

156 lines
4.4 KiB
C++

#include "stdafx.h"
#include "net.minecraft.world.entity.h"
#include "net.minecraft.world.entity.ai.control.h"
#include "net.minecraft.world.entity.player.h"
#include "net.minecraft.world.item.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.level.tile.h"
#include "net.minecraft.world.level.pathfinder.h"
#include "ControlledByPlayerGoal.h"
ControlledByPlayerGoal::ControlledByPlayerGoal(Mob *mob, float maxSpeed, float walkSpeed)
{
this->mob = mob;
this->maxSpeed = maxSpeed;
this->walkSpeed = walkSpeed;
speed = 0;
boosting = false;
boostTime = 0;
boostTimeTotal = 0;
setRequiredControlFlags(Control::MoveControlFlag | Control::JumpControlFlag | Control::LookControlFlag);
}
void ControlledByPlayerGoal::start()
{
speed = 0;
// 4J Stu - Need to initialise this otherwise the pig will never move if you jump on before another goal has made it move and set the speed
if(mob->getSpeed() < walkSpeed) mob->setSpeed(walkSpeed);
}
void ControlledByPlayerGoal::stop()
{
boosting = false;
speed = 0;
}
bool ControlledByPlayerGoal::canUse()
{
return mob->isAlive() && mob->rider.lock() != NULL && mob->rider.lock()->instanceof(eTYPE_PLAYER) && (boosting || mob->canBeControlledByRider());
}
void ControlledByPlayerGoal::tick()
{
shared_ptr<Player> player = dynamic_pointer_cast<Player>(mob->rider.lock());
PathfinderMob *pig = (PathfinderMob *)mob;
float yrd = Mth::wrapDegrees(player->yRot - mob->yRot) * 0.5f;
if (yrd > 5) yrd = 5;
if (yrd < -5) yrd = -5;
mob->yRot = Mth::wrapDegrees(mob->yRot + yrd);
if (speed < maxSpeed) speed += (maxSpeed - speed) * 0.01f;
if (speed > maxSpeed) speed = maxSpeed;
int x = Mth::floor(mob->x);
int y = Mth::floor(mob->y);
int z = Mth::floor(mob->z);
float moveSpeed = speed;
if (boosting)
{
if (boostTime++ > boostTimeTotal)
{
boosting = false;
}
moveSpeed += moveSpeed * 1.15f * Mth::sin((float) boostTime / boostTimeTotal * PI);
}
float friction = 0.91f;
if (mob->onGround)
{
friction = 0.6f * 0.91f;
int t = mob->level->getTile(x,y,z);
if (t > 0)
{
friction = Tile::tiles[t]->friction * 0.91f;
}
}
float friction2 = (0.6f * 0.6f * 0.91f * 0.91f * 0.6f * 0.91f) / (friction * friction * friction);
float sin = Mth::sin(pig->yRot * PI / 180);
float cos = Mth::cos(pig->yRot * PI / 180);
float aproxSpeed = pig->getSpeed() * friction2;
float dist = max((int)moveSpeed, 1);
dist = aproxSpeed / dist;
float normMoveSpeed = moveSpeed * dist;
float xa = -(normMoveSpeed * sin);
float za = normMoveSpeed * cos;
if (Mth::abs(xa) > Mth::abs(za))
{
if (xa < 0) xa -= mob->bbWidth / 2.0f;
if (xa > 0) xa += mob->bbWidth / 2.0f;
za = 0;
}
else
{
xa = 0;
if (za < 0) za -= mob->bbWidth / 2.0f;
if (za > 0) za += mob->bbWidth / 2.0f;
}
int xt = Mth::floor(mob->x + xa);
int zt = Mth::floor(mob->z + za);
Node *size = new Node(Mth::floor(mob->bbWidth + 1), Mth::floor(mob->bbHeight + player->bbHeight + 1), Mth::floor(mob->bbWidth + 1));
if (x != xt || z != zt)
{
if (PathFinder::isFree(mob, xt, y, zt, size, false, false, true) == PathFinder::TYPE_BLOCKED
&& PathFinder::isFree(mob, x, y + 1, z, size, false, false, true) == PathFinder::TYPE_OPEN
&& PathFinder::isFree(mob, xt, y + 1, zt, size, false, false, true) == PathFinder::TYPE_OPEN)
{
pig->getJumpControl()->jump();
}
}
if (!player->abilities.instabuild && speed >= maxSpeed * 0.5f && mob->getRandom()->nextFloat() < 0.006f && !boosting)
{
shared_ptr<ItemInstance> carriedItem = player->getCarriedItem();
if (carriedItem != NULL && carriedItem->id == Item::carrotOnAStick_Id)
{
carriedItem->hurtAndBreak(1, player);
if (carriedItem->count == 0)
{
shared_ptr<ItemInstance> replacement = shared_ptr<ItemInstance>(new ItemInstance(Item::fishingRod));
replacement->setTag(carriedItem->tag);
player->inventory->items[player->inventory->selected] = replacement;
}
}
}
mob->travel(0, moveSpeed);
}
bool ControlledByPlayerGoal::isNoJumpTile(int tile)
{
return Tile::tiles[tile] != NULL && (Tile::tiles[tile]->getRenderShape() == Tile::SHAPE_STAIRS || (dynamic_cast<HalfSlabTile *>(Tile::tiles[tile]) != NULL) );
}
bool ControlledByPlayerGoal::isBoosting()
{
return boosting;
}
void ControlledByPlayerGoal::boost()
{
boosting = true;
boostTime = 0;
boostTimeTotal = mob->getRandom()->nextInt(MAX_BOOST_TIME + MIN_BOOST_TIME + 1) + MIN_BOOST_TIME;
}
bool ControlledByPlayerGoal::canBoost()
{
return !isBoosting() && speed > maxSpeed * 0.3f;
}