This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
54 lines
1.3 KiB
C++
54 lines
1.3 KiB
C++
#include "stdafx.h"
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#include <iostream>
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#include "InputOutputStream.h"
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#include "net.minecraft.world.item.h"
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#include "PacketListener.h"
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#include "ContainerSetSlotPacket.h"
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const int ContainerSetSlotPacket::CONTAINER = 0;
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const int ContainerSetSlotPacket::WORKBENCH = 1;
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const int ContainerSetSlotPacket::FURNACE = 2;
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ContainerSetSlotPacket::ContainerSetSlotPacket()
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{
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containerId = 0;
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slot = 0;
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item = nullptr;
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}
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ContainerSetSlotPacket::ContainerSetSlotPacket(int containerId, int slot, shared_ptr<ItemInstance> item)
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{
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this->containerId = containerId;
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this->slot = slot;
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this->item = item == NULL ? item : item->copy();
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}
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void ContainerSetSlotPacket::handle(PacketListener *listener)
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{
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listener->handleContainerSetSlot(shared_from_this());
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}
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void ContainerSetSlotPacket::read(DataInputStream *dis) //throws IOException
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{
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// 4J Stu - TU-1 hotfix
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// Fix for #13142 - Holding down the A button on the furnace ingredient slot causes the UI to display incorrect item counts
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BYTE byteId = dis->readByte();
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containerId = *(char *)&byteId;
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slot = dis->readShort();
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item = readItem(dis);
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}
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void ContainerSetSlotPacket::write(DataOutputStream *dos) //throws IOException
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{
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dos->writeByte(containerId);
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dos->writeShort(slot);
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writeItem(item, dos);
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}
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int ContainerSetSlotPacket::getEstimatedSize()
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{
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return 3 + 5;
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}
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