1. Improve const correctness in a few places (such as `Container::getMaxStackSize()` -> `Container::getMaxStackSize() const`) 2. Use C++11 varargs for `I18n::get`, `Entity::newDoubleList` and `Language::getElement`
29 lines
1022 B
C++
29 lines
1022 B
C++
#pragma once
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using namespace std;
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class ItemInstance;
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class Player;
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class Container
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{
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public:
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static const int LARGE_MAX_STACK_SIZE = 64;
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// 4J-JEV: Added to distinguish between ender, bonus, small and large chests
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virtual int getContainerType() { return -1; }
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virtual unsigned int getContainerSize() = 0;
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virtual shared_ptr<ItemInstance> getItem(unsigned int slot) = 0;
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virtual shared_ptr<ItemInstance> removeItem(unsigned int slot, int count) = 0;
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virtual shared_ptr<ItemInstance> removeItemNoUpdate(int slot) = 0;
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virtual void setItem(unsigned int slot, shared_ptr<ItemInstance> item) = 0;
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virtual wstring getName() = 0;
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virtual wstring getCustomName() = 0; // 4J Stu added for sending over the network
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virtual bool hasCustomName() = 0;
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virtual int getMaxStackSize() const = 0;
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virtual void setChanged() = 0;
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virtual bool stillValid(shared_ptr<Player> player) = 0;
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virtual void startOpen() = 0;
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virtual void stopOpen() = 0;
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virtual bool canPlaceItem(int slot, shared_ptr<ItemInstance> item) = 0;
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}; |