Files
MinecraftConsoles/Minecraft.World/ConsoleSaveFileOutputStream.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

131 lines
3.5 KiB
C++

#include "stdafx.h"
#include "File.h"
#include "ConsoleSaveFileOutputStream.h"
#include "ConsoleSaveFile.h"
//Creates a file output stream to write to the file represented by the specified File object. A new FileDescriptor object is
//created to represent this file connection.
//First, if there is a security manager, its checkWrite method is called with the path represented by the file argument as its argument.
//
//If the file exists but is a directory rather than a regular file, does not exist but cannot be created, or cannot be opened
//for any other reason then a FileNotFoundException is thrown.
//
//Parameters:
//file - the file to be opened for writing.
ConsoleSaveFileOutputStream::ConsoleSaveFileOutputStream(ConsoleSaveFile *saveFile, const ConsoleSavePath &file)
{
m_saveFile = saveFile;
m_file = m_saveFile->createFile(file);
m_saveFile->setFilePointer( m_file, 0, NULL, FILE_BEGIN );
}
ConsoleSaveFileOutputStream::ConsoleSaveFileOutputStream(ConsoleSaveFile *saveFile, FileEntry *file)
{
m_saveFile = saveFile;
m_file = file;
m_saveFile->setFilePointer( m_file, 0, NULL, FILE_BEGIN );
}
//Writes the specified byte to this file output stream. Implements the write method of OutputStream.
//Parameters:
//b - the byte to be written.
void ConsoleSaveFileOutputStream::write(unsigned int b)
{
DWORD numberOfBytesWritten;
byte value = (byte) b;
BOOL result = m_saveFile->writeFile(
m_file,
&value, // data buffer
1, // number of bytes to write
&numberOfBytesWritten // number of bytes written
);
if( result == 0 )
{
// TODO 4J Stu - Some kind of error handling
}
else if( numberOfBytesWritten == 0 )
{
// File pointer is past the end of the file
}
}
//Writes b.length bytes from the specified byte array to this file output stream.
//Parameters:
//b - the data.
void ConsoleSaveFileOutputStream::write(byteArray b)
{
DWORD numberOfBytesWritten;
BOOL result = m_saveFile->writeFile(
m_file,
&b.data, // data buffer
b.length, // number of bytes to write
&numberOfBytesWritten // number of bytes written
);
if( result == 0 )
{
// TODO 4J Stu - Some kind of error handling
}
else if( numberOfBytesWritten == 0 || numberOfBytesWritten != b.length )
{
// File pointer is past the end of the file
}
}
//Writes len bytes from the specified byte array starting at offset off to this file output stream.
//Parameters:
//b - the data.
//off - the start offset in the data.
//len - the number of bytes to write.
void ConsoleSaveFileOutputStream::write(byteArray b, unsigned int offset, unsigned int length)
{
// 4J Stu - We don't want to write any more than the array buffer holds
assert( length <= ( b.length - offset ) );
DWORD numberOfBytesWritten;
BOOL result = m_saveFile->writeFile(
m_file,
&b[offset], // data buffer
length, // number of bytes to write
&numberOfBytesWritten // number of bytes written
);
if( result == 0 )
{
// TODO 4J Stu - Some kind of error handling
}
else if( numberOfBytesWritten == 0 || numberOfBytesWritten != length )
{
// File pointer is past the end of the file
}
}
//
//Closes this file output stream and releases any system resources associated with this stream.
//This file output stream may no longer be used for writing bytes.
//If this stream has an associated channel then the channel is closed as well.
void ConsoleSaveFileOutputStream::close()
{
if( m_saveFile != NULL )
{
BOOL result = m_saveFile->closeHandle( m_file );
if( result == 0 )
{
// TODO 4J Stu - Some kind of error handling
}
// Stop the dtor from trying to close it again
m_saveFile = NULL;
}
}