Files
MinecraftConsoles/Minecraft.World/ConsoleSaveFileInputStream.h
2026-03-07 03:31:30 +07:00

26 lines
710 B
C++

#pragma once
// 4J Stu - Implements the Java InputStream but rather than writing directly to disc it writes through the save file
#include "InputStream.h"
#include "ConsoleSavePath.h"
class ConsoleSaveFile;
class FileEntry;
class ConsoleSaveFileInputStream : public InputStream
{
public:
ConsoleSaveFileInputStream(ConsoleSaveFile *saveFile, const ConsoleSavePath &file);
ConsoleSaveFileInputStream(ConsoleSaveFile *saveFile, FileEntry *file);
virtual int read();
virtual int read(byteArray b);
virtual int read(byteArray b, unsigned int offset, unsigned int length);
virtual void close();
virtual int64_t skip(int64_t n) { return n; }
private:
ConsoleSaveFile *m_saveFile;
FileEntry *m_file;
};