Files
MinecraftConsoles/Minecraft.World/ConsoleSaveFileInputStream.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

135 lines
3.5 KiB
C++

#include "stdafx.h"
#include "File.h"
#include "ConsoleSaveFile.h"
#include "ConsoleSaveFileInputStream.h"
ConsoleSaveFileInputStream::ConsoleSaveFileInputStream(ConsoleSaveFile *saveFile, const ConsoleSavePath &file)
{
m_saveFile = saveFile;
m_file = m_saveFile->createFile( file );
m_saveFile->setFilePointer( m_file, 0, NULL, FILE_BEGIN );
}
ConsoleSaveFileInputStream::ConsoleSaveFileInputStream(ConsoleSaveFile *saveFile, FileEntry *file)
{
m_saveFile = saveFile;
m_file = file;
m_saveFile->setFilePointer( m_file, 0, NULL, FILE_BEGIN );
}
//Reads a byte of data from this input stream. This method blocks if no input is yet available.
//Returns:
//the next byte of data, or -1 if the end of the file is reached.
int ConsoleSaveFileInputStream::read()
{
byte byteRead = 0;
DWORD numberOfBytesRead;
BOOL result = m_saveFile->readFile(
m_file,
&byteRead, // data buffer
1, // number of bytes to read
&numberOfBytesRead // number of bytes read
);
if( result == 0 )
{
// TODO 4J Stu - Some kind of error handling
return -1;
}
else if( numberOfBytesRead == 0 )
{
// File pointer is past the end of the file
return -1;
}
return byteRead;
}
//Reads up to b.length bytes of data from this input stream into an array of bytes. This method blocks until some input is available.
//Parameters:
//b - the buffer into which the data is read.
//Returns:
//the total number of bytes read into the buffer, or -1 if there is no more data because the end of the file has been reached.
int ConsoleSaveFileInputStream::read(byteArray b)
{
DWORD numberOfBytesRead;
BOOL result = m_saveFile->readFile(
m_file,
&b.data, // data buffer
b.length, // number of bytes to read
&numberOfBytesRead // number of bytes read
);
if( result == 0 )
{
// TODO 4J Stu - Some kind of error handling
return -1;
}
else if( numberOfBytesRead == 0 )
{
// File pointer is past the end of the file
return -1;
}
return numberOfBytesRead;
}
//Reads up to len bytes of data from this input stream into an array of bytes. If len is not zero, the method blocks until some input
//is available; otherwise, no bytes are read and 0 is returned.
//Parameters:
//b - the buffer into which the data is read.
//off - the start offset in the destination array b
//len - the maximum number of bytes read.
//Returns:
//the total number of bytes read into the buffer, or -1 if there is no more data because the end of the file has been reached.
int ConsoleSaveFileInputStream::read(byteArray b, unsigned int offset, unsigned int length)
{
// 4J Stu - We don't want to read any more than the array buffer can hold
assert( length <= ( b.length - offset ) );
DWORD numberOfBytesRead;
BOOL result = m_saveFile->readFile(
m_file,
&b[offset], // data buffer
length, // number of bytes to read
&numberOfBytesRead // number of bytes read
);
if( result == 0 )
{
// TODO 4J Stu - Some kind of error handling
return -1;
}
else if( numberOfBytesRead == 0 )
{
// File pointer is past the end of the file
return -1;
}
return numberOfBytesRead;
}
//Closes this file input stream and releases any system resources associated with the stream.
//If this stream has an associated channel then the channel is closed as well.
void ConsoleSaveFileInputStream::close()
{
if( m_saveFile != NULL )
{
BOOL result = m_saveFile->closeHandle( m_file );
if( result == 0 )
{
// TODO 4J Stu - Some kind of error handling
}
// Stop the dtor from trying to close it again
m_saveFile = NULL;
}
}