This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
58 lines
2.2 KiB
C++
58 lines
2.2 KiB
C++
#pragma once
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#include "FileHeader.h"
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#include "ConsoleSavePath.h"
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class ConsoleSaveFile
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{
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public:
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virtual ~ConsoleSaveFile() {};
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virtual FileEntry *createFile( const ConsoleSavePath &fileName ) = 0;
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virtual void deleteFile( FileEntry *file ) = 0;
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virtual void setFilePointer( FileEntry *file,LONG lDistanceToMove, PLONG lpDistanceToMoveHigh,DWORD dwMoveMethod) = 0;
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virtual BOOL writeFile( FileEntry *file, LPCVOID lpBuffer, DWORD nNumberOfBytesToWrite, LPDWORD lpNumberOfBytesWritten) = 0;
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virtual BOOL zeroFile(FileEntry *file, DWORD nNumberOfBytesToWrite, LPDWORD lpNumberOfBytesWritten) = 0;
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virtual BOOL readFile( FileEntry *file, LPVOID lpBuffer, DWORD nNumberOfBytesToRead, LPDWORD lpNumberOfBytesRead ) = 0;
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virtual BOOL closeHandle( FileEntry *file ) = 0;
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virtual void finalizeWrite() = 0;
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virtual void tick() {};
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virtual bool doesFileExist(ConsoleSavePath file) = 0;
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virtual void Flush(bool autosave, bool updateThumbnail = true) = 0;
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#ifndef _CONTENT_PACKAGE
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virtual void DebugFlushToFile(void *compressedData = NULL, unsigned int compressedDataSize = 0) = 0;
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#endif
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virtual unsigned int getSizeOnDisk() = 0;
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virtual wstring getFilename() = 0;
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virtual vector<FileEntry *> *getFilesWithPrefix(const wstring &prefix) = 0;
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virtual vector<FileEntry *> *getRegionFilesByDimension(unsigned int dimensionIndex) = 0;
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#if defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
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virtual wstring getPlayerDataFilenameForLoad(const PlayerUID& pUID) = 0;
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virtual wstring getPlayerDataFilenameForSave(const PlayerUID& pUID) = 0;
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virtual vector<FileEntry *> *getValidPlayerDatFiles() = 0;
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#endif //__PS3__
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virtual int getSaveVersion() = 0;
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virtual int getOriginalSaveVersion() = 0;
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virtual void LockSaveAccess() = 0;
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virtual void ReleaseSaveAccess() = 0;
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virtual ESavePlatform getSavePlatform() = 0;
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virtual bool isSaveEndianDifferent() = 0;
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virtual void setLocalPlatform() = 0;
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virtual void setPlatform(ESavePlatform plat) = 0;
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virtual ByteOrder getSaveEndian() = 0;
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virtual ByteOrder getLocalEndian() = 0;
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virtual void setEndian(ByteOrder endian) = 0;
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virtual void ConvertRegionFile(File sourceFile) = 0;
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virtual void ConvertToLocalPlatform() = 0;
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virtual void *getWritePointer(FileEntry *file) { return NULL; }
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};
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