This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
104 lines
2.4 KiB
C++
104 lines
2.4 KiB
C++
#include "stdafx.h"
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#include "net.minecraft.world.entity.player.h"
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#include "ContainerOpenPacket.h"
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#include "CompoundContainer.h"
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CompoundContainer::CompoundContainer(int name, shared_ptr<Container> c1, shared_ptr<Container> c2)
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{
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this->name = name;
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if (c1 == NULL) c1 = c2;
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if (c2 == NULL) c2 = c1;
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this->c1 = c1;
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this->c2 = c2;
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}
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int CompoundContainer::getContainerType()
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{
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return ContainerOpenPacket::LARGE_CHEST;
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}
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unsigned int CompoundContainer::getContainerSize()
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{
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return c1->getContainerSize() + c2->getContainerSize();
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}
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bool CompoundContainer::contains(shared_ptr<Container> c)
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{
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return c1 == c || c2 == c;
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}
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wstring CompoundContainer::getName()
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{
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if (c1->hasCustomName()) return c1->getName();
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if (c2->hasCustomName()) return c2->getName();
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return app.GetString(name);
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}
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wstring CompoundContainer::getCustomName()
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{
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if (c1->hasCustomName()) return c1->getName();
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if (c2->hasCustomName()) return c2->getName();
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return L"";
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}
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bool CompoundContainer::hasCustomName()
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{
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return c1->hasCustomName() || c2->hasCustomName();
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}
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shared_ptr<ItemInstance> CompoundContainer::getItem(unsigned int slot)
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{
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if (slot >= c1->getContainerSize()) return c2->getItem(slot - c1->getContainerSize());
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else return c1->getItem(slot);
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}
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shared_ptr<ItemInstance> CompoundContainer::removeItem(unsigned int slot, int i)
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{
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if (slot >= c1->getContainerSize()) return c2->removeItem(slot - c1->getContainerSize(), i);
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else return c1->removeItem(slot, i);
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}
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shared_ptr<ItemInstance> CompoundContainer::removeItemNoUpdate(int slot)
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{
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if (slot >= c1->getContainerSize()) return c2->removeItemNoUpdate(slot - c1->getContainerSize());
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else return c1->removeItemNoUpdate(slot);
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}
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void CompoundContainer::setItem(unsigned int slot, shared_ptr<ItemInstance> item)
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{
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if (slot >= c1->getContainerSize()) c2->setItem(slot - c1->getContainerSize(), item);
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else c1->setItem(slot, item);
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}
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int CompoundContainer::getMaxStackSize() const
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{
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return c1->getMaxStackSize();
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}
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void CompoundContainer::setChanged()
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{
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c1->setChanged();
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c2->setChanged();
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}
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bool CompoundContainer::stillValid(shared_ptr<Player> player)
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{
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return c1->stillValid(player) && c2->stillValid(player);
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}
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void CompoundContainer::startOpen()
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{
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c1->startOpen();
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c2->startOpen();
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}
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void CompoundContainer::stopOpen()
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{
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c1->stopOpen();
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c2->stopOpen();
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}
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bool CompoundContainer::canPlaceItem(int slot, shared_ptr<ItemInstance> item)
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{
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return true;
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} |