* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
58 lines
1.3 KiB
C++
58 lines
1.3 KiB
C++
#include "stdafx.h"
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#include <iostream>
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#include "InputOutputStream.h"
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#include "PacketListener.h"
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#include "ComplexItemDataPacket.h"
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ComplexItemDataPacket::~ComplexItemDataPacket()
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{
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delete [] data.data;
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}
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ComplexItemDataPacket::ComplexItemDataPacket()
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{
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shouldDelay = true;
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itemType = 0;
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}
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ComplexItemDataPacket::ComplexItemDataPacket(short itemType, short itemId, charArray data)
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{
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shouldDelay = true;
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this->itemType = itemType;
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this->itemId = itemId;
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// Take copy of array passed in as we want the packets to have full ownership of any data they reference
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this->data = charArray(data.length);
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memcpy(this->data.data, data.data, data.length);
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}
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void ComplexItemDataPacket::read(DataInputStream *dis) //throws IOException
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{
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itemType = dis->readShort();
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itemId = dis->readShort();
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data = charArray(dis->readUnsignedShort() & 0xffff);
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dis->readFully(data);
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}
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void ComplexItemDataPacket::write(DataOutputStream *dos) //throws IOException
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{
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dos->writeShort(itemType);
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dos->writeShort(itemId);
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dos->writeUnsignedShort(data.length);
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byteArray ba( (byte*)data.data, data.length );
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dos->write(ba);
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}
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void ComplexItemDataPacket::handle(PacketListener *listener)
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{
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listener->handleComplexItemData( shared_from_this() );
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}
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int ComplexItemDataPacket::getEstimatedSize()
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{
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return 2+2+2+ data.length;
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}
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