This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
96 lines
2.6 KiB
C++
96 lines
2.6 KiB
C++
#include "stdafx.h"
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#include "net.minecraft.world.level.h"
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#include "net.minecraft.world.level.redstone.h"
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#include "net.minecraft.world.level.tile.entity.h"
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#include "CommandBlock.h"
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CommandBlock::CommandBlock(int id) : BaseEntityTile(id, Material::metal, isSolidRender() )
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{
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}
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shared_ptr<TileEntity> CommandBlock::newTileEntity(Level *level)
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{
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return shared_ptr<CommandBlockEntity>( new CommandBlockEntity() );
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}
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void CommandBlock::neighborChanged(Level *level, int x, int y, int z, int type)
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{
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if (!level->isClientSide)
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{
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bool signal = level->hasNeighborSignal(x, y, z);
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int data = level->getData(x, y, z);
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bool isTriggered = (data & TRIGGER_BIT) != 0;
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if (signal && !isTriggered)
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{
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level->setData(x, y, z, data | TRIGGER_BIT, Tile::UPDATE_NONE);
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level->addToTickNextTick(x, y, z, id, getTickDelay(level));
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}
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else if (!signal && isTriggered)
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{
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level->setData(x, y, z, data & ~TRIGGER_BIT, Tile::UPDATE_NONE);
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}
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}
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}
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void CommandBlock::tick(Level *level, int x, int y, int z, Random *random)
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{
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shared_ptr<TileEntity> tileEntity = level->getTileEntity(x, y, z);
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if (tileEntity != NULL && dynamic_pointer_cast<CommandBlockEntity>( tileEntity ) != NULL)
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{
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shared_ptr<CommandBlockEntity> commandBlock = dynamic_pointer_cast<CommandBlockEntity>( tileEntity );
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commandBlock->setSuccessCount(commandBlock->performCommand(level));
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level->updateNeighbourForOutputSignal(x, y, z, id);
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}
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}
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int CommandBlock::getTickDelay(Level *level)
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{
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return 1;
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}
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bool CommandBlock::use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly)
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{
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shared_ptr<CommandBlockEntity> amce = dynamic_pointer_cast<CommandBlockEntity>( level->getTileEntity(x, y, z) );
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if (amce != NULL)
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{
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player->openTextEdit(amce);
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}
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return true;
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}
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bool CommandBlock::hasAnalogOutputSignal()
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{
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return true;
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}
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int CommandBlock::getAnalogOutputSignal(Level *level, int x, int y, int z, int dir)
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{
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shared_ptr<TileEntity> tileEntity = level->getTileEntity(x, y, z);
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if (tileEntity != NULL && dynamic_pointer_cast<CommandBlockEntity>( tileEntity ) != NULL)
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{
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return dynamic_pointer_cast<CommandBlockEntity>( tileEntity )->getSuccessCount();
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}
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return Redstone::SIGNAL_NONE;
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}
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void CommandBlock::setPlacedBy(Level *level, int x, int y, int z, shared_ptr<LivingEntity> by, shared_ptr<ItemInstance> itemInstance)
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{
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shared_ptr<CommandBlockEntity> cblock = dynamic_pointer_cast<CommandBlockEntity>( level->getTileEntity(x, y, z) );
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if (itemInstance->hasCustomHoverName())
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{
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cblock->setName(itemInstance->getHoverName());
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}
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}
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int CommandBlock::getResourceCount(Random *random)
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{
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return 0;
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} |