Files
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

50 lines
1.3 KiB
C++

#include "stdafx.h"
#include "net.minecraft.commands.h"
#include "..\Minecraft.Client\MinecraftServer.h"
#include "..\Minecraft.Client\PlayerList.h"
#include "..\Minecraft.Client\ServerPlayer.h"
#include "Command.h"
AdminLogCommand *Command::logger;
int Command::getPermissionLevel()
{
return LEVEL_OWNERS;
}
bool Command::canExecute(shared_ptr<CommandSender> source)
{
return source->hasPermission(getId());
}
void Command::logAdminAction(shared_ptr<CommandSender> source, ChatPacket::EChatPacketMessage messageType, const wstring& message, int customData, const wstring& additionalMessage)
{
logAdminAction(source, 0, messageType, message, customData, additionalMessage);
}
void Command::logAdminAction(shared_ptr<CommandSender> source, int type, ChatPacket::EChatPacketMessage messageType, const wstring& message, int customData, const wstring& additionalMessage)
{
if (logger != NULL)
{
logger->logAdminCommand(source, type, messageType, message, customData, additionalMessage);
}
}
void Command::setLogger(AdminLogCommand *logger)
{
Command::logger = logger;
}
shared_ptr<ServerPlayer> Command::getPlayer(PlayerUID playerId)
{
shared_ptr<ServerPlayer> player = MinecraftServer::getInstance()->getPlayers()->getPlayer(playerId);
if (player == NULL)
{
return nullptr;
}
else
{
return player;
}
}