Files
MinecraftConsoles/Minecraft.World/CombatTracker.h
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

54 lines
1.1 KiB
C++

#pragma once
#include "SharedConstants.h"
class CombatEntry;
class LivingEntity;
class ChatPacket;
class CombatTracker
{
public:
static const int RESET_DAMAGE_STATUS_TIME = SharedConstants::TICKS_PER_SECOND * 5;
static const int RESET_COMBAT_STATUS_TIME = SharedConstants::TICKS_PER_SECOND * 15;
// 4J: This enum replaces
enum eLOCATION
{
eLocation_GENERIC = 0,
eLocation_LADDER,
eLocation_VINES,
eLocation_WATER,
eLocation_COUNT,
};
private:
vector<CombatEntry *> entries;
LivingEntity *mob; //Owner
int lastDamageTime;
bool inCombat;
bool takingDamage;
eLOCATION nextLocation; // 4J: Location is now an enum, not a string
public:
CombatTracker(LivingEntity *mob);
~CombatTracker();
void prepareForDamage();
void recordDamage(DamageSource *source, float health, float damage);
shared_ptr<ChatPacket> getDeathMessagePacket(); // 4J: Changed this to return a chat packet
shared_ptr<LivingEntity> getKiller();
private:
CombatEntry *getMostSignificantFall();
eLOCATION getFallLocation(CombatEntry *entry);
public:
bool isTakingDamage();
bool isInCombat();
private:
void resetPreparedStatus();
void recheckStatus();
};