Files
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

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Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

29 lines
666 B
C++

#pragma once
#include "CombatTracker.h"
class DamageSource;
class CombatEntry
{
private:
DamageSource *source;
int time;
float damage;
float health;
CombatTracker::eLOCATION location; // 4J: Location is now an enum, not a string
float fallDistance;
public:
CombatEntry(DamageSource *source, int time, float health, float damage, CombatTracker::eLOCATION nextLocation, float fallDistance);
~CombatEntry();
DamageSource *getSource();
int getTime();
float getDamage();
float getHealthBeforeDamage();
float getHealthAfterDamage();
bool isCombatRelated();
CombatTracker::eLOCATION getLocation();
wstring getAttackerName();
float getFallDistance();
};