Files
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

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Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

39 lines
1.5 KiB
C++

#pragma once
#include "DirectionalTile.h"
class CocoaTile : public DirectionalTile
{
public:
static const int COCOA_TEXTURES_LENGTH = 3;
static const wstring TEXTURE_AGES[];
private:
Icon **icons;
public:
using Tile::setPlacedBy;
CocoaTile(int id);
virtual Icon *getTexture(int face, int data);
virtual Icon *getTextureForAge(int age);
virtual void tick(Level *level, int x, int y, int z, Random *random);
virtual bool canSurvive(Level *level, int x, int y, int z);
virtual int getRenderShape();
virtual bool isCubeShaped();
virtual bool isSolidRender(bool isServerLevel = false);
virtual AABB *getAABB(Level *level, int x, int y, int z);
virtual AABB *getTileAABB(Level *level, int x, int y, int z);
virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>());
virtual void setPlacedBy(Level *level, int x, int y, int z, shared_ptr<LivingEntity> by, shared_ptr<ItemInstance> itemInstance);
virtual int getPlacedOnFaceDataValue(Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, int itemValue);
virtual void neighborChanged(Level *level, int x, int y, int z, int type);
static int getAge(int data);
using DirectionalTile::spawnResources;
virtual void spawnResources(Level *level, int x, int y, int z, int data, float odds, int playerBonusLevel);
virtual int cloneTileId(Level *level, int x, int y, int z);
virtual int cloneTileData(Level *level, int x, int y, int z);
virtual void registerIcons(IconRegister *iconRegister);
};