Files
2026-03-01 12:16:08 +08:00

13 lines
259 B
C++

#pragma once
#include "Tile.h"
#include "Material.h"
class Random;
class ClayTile : public Tile
{
public:
ClayTile(int id);
virtual int getResource(int data, Random *random, int playerBonusLevel);
virtual int getResourceCount(Random *random);
};