Files
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

158 lines
3.7 KiB
C++

#include "stdafx.h"
#include "com.mojang.nbt.h"
#include "net.minecraft.world.entity.ai.attributes.h"
#include "net.minecraft.world.entity.ai.goal.h"
#include "net.minecraft.world.entity.monster.h"
#include "net.minecraft.world.level.tile.h"
#include "net.minecraft.world.phys.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.item.h"
#include "Chicken.h"
#include "..\Minecraft.Client\Textures.h"
#include "SoundTypes.h"
#include "MobCategory.h"
void Chicken::_init()
{
sheared = false;
flap = 0;
flapSpeed = 0;
flapping = 1;
oFlapSpeed = oFlap = 0.0f;
eggTime = 0;
}
Chicken::Chicken(Level *level) : Animal( level )
{
// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that the derived version of the function is called
this->defineSynchedData();
registerAttributes();
setHealth(getMaxHealth());
_init();
setSize(0.3f, 0.7f); // 4J Changed from 0.4 to 0.7 in 1.8.2
eggTime = random->nextInt(20 * 60 * 5) + 20 * 60 * 5;
goalSelector.addGoal(0, new FloatGoal(this));
goalSelector.addGoal(1, new PanicGoal(this, 1.4));
goalSelector.addGoal(2, new BreedGoal(this, 1.0));
goalSelector.addGoal(3, new TemptGoal(this, 1.0, Item::seeds_wheat_Id, false));
goalSelector.addGoal(4, new FollowParentGoal(this, 1.1));
goalSelector.addGoal(5, new RandomStrollGoal(this, 1.0));
goalSelector.addGoal(6, new LookAtPlayerGoal(this, typeid(Player), 6));
goalSelector.addGoal(7, new RandomLookAroundGoal(this));
}
bool Chicken::useNewAi()
{
return true;
}
void Chicken::registerAttributes()
{
Animal::registerAttributes();
getAttribute(SharedMonsterAttributes::MAX_HEALTH)->setBaseValue(4);
getAttribute(SharedMonsterAttributes::MOVEMENT_SPEED)->setBaseValue(0.25f);
}
void Chicken::aiStep()
{
Animal::aiStep();
oFlap = flap;
oFlapSpeed = flapSpeed;
flapSpeed += (onGround ? -1 : 4) * 0.3f;
if (flapSpeed < 0) flapSpeed = 0;
if (flapSpeed > 1) flapSpeed = 1;
if (!onGround && flapping < 1) flapping = 1;
flapping *= 0.9;
if (!onGround && yd < 0)
{
yd *= 0.6;
}
flap += flapping * 2;
if (!isBaby())
{
if (!level->isClientSide && --eggTime <= 0)
{
playSound( eSoundType_MOB_CHICKENPLOP, 1.0f, (random->nextFloat() - random->nextFloat()) * 0.2f + 1.0f);
spawnAtLocation(Item::egg->id, 1);
eggTime = random->nextInt(20 * 60 * 5) + 20 * 60 * 5;
}
}
}
void Chicken::causeFallDamage(float distance)
{
}
int Chicken::getAmbientSound()
{
return eSoundType_MOB_CHICKEN_AMBIENT;
}
int Chicken::getHurtSound()
{
return eSoundType_MOB_CHICKEN_HURT;
}
int Chicken::getDeathSound()
{
return eSoundType_MOB_CHICKEN_HURT;
}
void Chicken::playStepSound(int xt, int yt, int zt, int t)
{
playSound(eSoundType_MOB_CHICKEN_STEP, 0.15f, 1);
}
int Chicken::getDeathLoot()
{
return Item::feather->id;
}
void Chicken::dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel)
{
// drop some feathers
int count = random->nextInt(3) + random->nextInt(1 + playerBonusLevel);
for (int i = 0; i < count; i++)
{
spawnAtLocation(Item::feather_Id, 1);
}
// and some meat
if (this->isOnFire())
{
spawnAtLocation(Item::chicken_cooked_Id, 1);
}
else
{
spawnAtLocation(Item::chicken_raw_Id, 1);
}
}
shared_ptr<AgableMob> Chicken::getBreedOffspring(shared_ptr<AgableMob> target)
{
// 4J - added limit to chickens that can be bred
if( level->canCreateMore( GetType(), Level::eSpawnType_Breed) )
{
return shared_ptr<Chicken>(new Chicken(level));
}
else
{
return nullptr;
}
}
bool Chicken::isFood(shared_ptr<ItemInstance> itemInstance)
{
return (itemInstance->id == Item::seeds_wheat_Id) || (itemInstance->id == Item::netherwart_seeds_Id) || (itemInstance->id == Item::seeds_melon_Id) || (itemInstance->id == Item::seeds_pumpkin_Id);
}