478 lines
13 KiB
C++
478 lines
13 KiB
C++
#include "stdafx.h"
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#include "IntBuffer.h"
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#include "FloatBuffer.h"
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#include "ByteBuffer.h"
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ByteBuffer::ByteBuffer( unsigned int capacity ) : Buffer( capacity )
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{
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hasBackingArray = false;
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buffer = new byte[capacity];
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memset( buffer,0,sizeof(byte)*capacity);
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byteOrder = BIGENDIAN;
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}
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//Allocates a new direct byte buffer.
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//The new buffer's position will be zero, its limit will be its capacity, and its mark will be undefined. Whether or not it has a backing array is unspecified.
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//
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//Parameters:
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//capacity - The new buffer's capacity, in bytes
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//Returns:
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//The new byte buffer
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ByteBuffer *ByteBuffer::allocateDirect(int capacity)
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{
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return new ByteBuffer(capacity);
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}
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ByteBuffer::ByteBuffer( unsigned int capacity, byte *backingArray ) : Buffer( capacity )
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{
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hasBackingArray = true;
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buffer = backingArray;
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}
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ByteBuffer::~ByteBuffer()
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{
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if( !hasBackingArray )
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delete[] buffer;
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}
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//Wraps a byte array into a buffer.
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//The new buffer will be backed by the given byte array; that is, modifications to the buffer will cause the array
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//to be modified and vice versa. The new buffer's capacity and limit will be array.length, its position will be zero,
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//and its mark will be undefined. Its backing array will be the given array, and its array offset will be zero.
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//
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//Parameters:
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//array - The array that will back this buffer
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//Returns:
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//The new byte buffer
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ByteBuffer *ByteBuffer::wrap(byteArray &b)
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{
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return new ByteBuffer( b.length, b.data );
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}
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//Allocates a new byte buffer.
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//The new buffer's position will be zero, its limit will be its capacity, and its mark will be undefined.
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//It will have a backing array, and its array offset will be zero.
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//
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//Parameters:
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//capacity - The new buffer's capacity, in bytes
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//Returns:
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//The new byte buffer
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ByteBuffer *ByteBuffer::allocate(unsigned int capacity)
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{
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return new ByteBuffer( capacity );
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}
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//Modifies this buffer's byte order.
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//Parameters:
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//bo - The new byte order, either BIGENDIAN or LITTLEENDIAN
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void ByteBuffer::order(ByteOrder bo)
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{
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byteOrder = bo;
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}
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//Flips this buffer. The limit is set to the current position and then the position is set to zero.
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//If the mark is defined then it is discarded.
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//
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//Returns:
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//This buffer
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ByteBuffer *ByteBuffer::flip()
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{
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m_limit = m_position;
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m_position = 0;
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return this;
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}
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// 4J Added so we can write this to a file
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byte *ByteBuffer::getBuffer()
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{
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return buffer;
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}
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int ByteBuffer::getSize()
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{
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// TODO 4J Stu - Should this be the capcity and not the limit?
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return m_limit;
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}
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// End 4J
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//Absolute get method. Reads the byte at the given index.
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//Parameters:
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//index - The index from which the byte will be read
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//Returns:
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//The byte at the given index
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//Throws:
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//IndexOutOfBoundsException - If index is negative or not smaller than the buffer's limit
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BYTE ByteBuffer::get(int index)
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{
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assert( index < m_limit );
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assert( index >= 0 );
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return buffer[index];
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}
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//Relative get method for reading an int value.
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//Reads the next four bytes at this buffer's current position, composing them into an int value according to the
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//current byte order, and then increments the position by four.
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//
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//Returns:
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//The int value at the buffer's current position
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int ByteBuffer::getInt()
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{
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assert( m_position+3 < m_limit );
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int value = 0;
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int b1 = buffer[ m_position ];
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int b2 = buffer[ m_position+1 ];
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int b3 = buffer[ m_position+2 ];
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int b4 = buffer[ m_position+3 ];
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m_position += 4;
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if( byteOrder == BIGENDIAN )
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{
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value = (b1 << 24) | (b2 << 16) | (b3 << 8) | b4;
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}
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else if( byteOrder == LITTLEENDIAN )
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{
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value = b1 | (b2 << 8) | (b3 << 16) | (b4 << 24);
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}
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return value;
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}
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//Absolute get method for reading an int value.
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//Reads four bytes at the given index, composing them into a int value according to the current byte order.
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//
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//Parameters:
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//index - The index from which the bytes will be read
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//Returns:
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//The int value at the given index
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int ByteBuffer::getInt(unsigned int index)
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{
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assert( index+3 < m_limit );
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int value = 0;
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int b1 = buffer[ index ];
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int b2 = buffer[ index+1 ];
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int b3 = buffer[ index+2 ];
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int b4 = buffer[ index+3 ];
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if( byteOrder == BIGENDIAN )
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{
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value = (b1 << 24) | (b2 << 16) | (b3 << 8) | b4;
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}
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else if( byteOrder == LITTLEENDIAN )
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{
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value = b1 | (b2 << 8) | (b3 << 16) | (b4 << 24);
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}
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return value;
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}
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//Relative get method for reading a long value.
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//Reads the next eight bytes at this buffer's current position, composing them into a long value according to the current byte order,
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//and then increments the position by eight.
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//
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//Returns:
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//The long value at the buffer's current position
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int64_t ByteBuffer::getLong()
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{
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assert( m_position+8 < m_limit );
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int64_t value = 0;
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int64_t b1 = buffer[ m_position ];
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int64_t b2 = buffer[ m_position+1 ];
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int64_t b3 = buffer[ m_position+2 ];
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int64_t b4 = buffer[ m_position+3 ];
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int64_t b5 = buffer[ m_position+4 ];
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int64_t b6 = buffer[ m_position+5 ];
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int64_t b7 = buffer[ m_position+6 ];
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int64_t b8 = buffer[ m_position+7 ];
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m_position += 8;
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if( byteOrder == BIGENDIAN )
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{
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value = (b1 << 56) | (b2 << 48) | (b3 << 40) | (b4 << 32) | (b5 << 24) | (b6 << 16) | (b7 << 8) | b8;
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}
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else if( byteOrder == LITTLEENDIAN )
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{
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value = b1 | (b2 << 8) | (b3 << 16) | (b4 << 24) | (b5 << 32) | (b6 << 40) | (b7 << 48) | (b8 << 56);
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}
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return value;
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}
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//Relative get method for reading a short value.
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//Reads the next two bytes at this buffer's current position, composing them into a short value according to the current
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//byte order, and then increments the position by two.
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//
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//Returns:
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//The short value at the buffer's current position
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short ByteBuffer::getShort()
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{
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assert( m_position+1 < m_limit );
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short value = 0;
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short b1 = buffer[ m_position ];
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short b2 = buffer[ m_position+1 ];
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m_position += 2;
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if( byteOrder == BIGENDIAN )
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{
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value = (b1 << 8) | b2;
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}
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else if( byteOrder == LITTLEENDIAN )
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{
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value = b1 | (b2 << 8);
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}
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return value;
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}
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void ByteBuffer::getShortArray(shortArray &s)
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{
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// TODO 4J Stu - Should this function be writing from the start of the buffer, or from position?
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// And should it update position?
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assert( s.length >= m_limit/2 );
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// 4J Stu - Assumes big endian
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memcpy( s.data, buffer, (m_limit-m_position) );
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}
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//Absolute put method (optional operation).
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//Writes the given byte into this buffer at the given index.
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//
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//Parameters:
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//index - The index at which the byte will be written
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//b - The byte value to be written
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//Returns:
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//This buffer
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//Throws:
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//IndexOutOfBoundsException - If index is negative or not smaller than the buffer's limit
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//ReadOnlyBufferException - If this buffer is read-only
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ByteBuffer *ByteBuffer::put(int index, byte b)
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{
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assert( index < m_limit );
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assert( index >= 0 );
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buffer[index] = b;
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return this;
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}
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//Relative put method for writing an int value (optional operation).
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//Writes four bytes containing the given int value, in the current byte order, into this buffer at the current position,
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//and then increments the position by four.
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//
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//Parameters:
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//value - The int value to be written
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//Returns:
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//This buffer
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ByteBuffer *ByteBuffer::putInt(int value)
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{
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assert( m_position+3 < m_limit );
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if( byteOrder == BIGENDIAN )
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{
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buffer[m_position] = (value >> 24) & 0xFF;
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buffer[m_position+1] = (value >> 16) & 0xFF;
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buffer[m_position+2] = (value >> 8) & 0xFF;
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buffer[m_position+3] = value & 0xFF;
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}
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else if( byteOrder == LITTLEENDIAN )
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{
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buffer[m_position] = value & 0xFF;
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buffer[m_position+1] = (value >> 8) & 0xFF;
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buffer[m_position+2] = (value >> 16) & 0xFF;
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buffer[m_position+3] = (value >> 24) & 0xFF;
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}
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m_position += 4;
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return this;
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}
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//Absolute put method for writing an int value (optional operation).
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//Writes four bytes containing the given int value, in the current byte order, into this buffer at the given index.
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//
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//Parameters:
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//index - The index at which the bytes will be written
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//value - The int value to be written
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//Returns:
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//This buffer
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ByteBuffer *ByteBuffer::putInt(unsigned int index, int value)
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{
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assert( index+3 < m_limit );
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if( byteOrder == BIGENDIAN )
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{
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buffer[index] = (value >> 24) & 0xFF;
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buffer[index+1] = (value >> 16) & 0xFF;
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buffer[index+2] = (value >> 8) & 0xFF;
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buffer[index+3] = value & 0xFF;
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}
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else if( byteOrder == LITTLEENDIAN )
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{
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buffer[index] = value & 0xFF;
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buffer[index+1] = (value >> 8) & 0xFF;
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buffer[index+2] = (value >> 16) & 0xFF;
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buffer[index+3] = (value >> 24) & 0xFF;
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}
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return this;
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}
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//Relative put method for writing a short value (optional operation).
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//Writes two bytes containing the given short value, in the current byte order, into this buffer at the current position,
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//and then increments the position by two.
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//
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//Parameters:
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//value - The short value to be written
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//Returns:
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//This buffer
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ByteBuffer *ByteBuffer::putShort(short value)
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{
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assert( m_position+1 < m_limit );
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if( byteOrder == BIGENDIAN )
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{
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buffer[m_position] = (value >> 8) & 0xFF;
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buffer[m_position+1] = value & 0xFF;
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}
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else if( byteOrder == LITTLEENDIAN )
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{
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buffer[m_position] = value & 0xFF;
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buffer[m_position+1] = (value >> 8) & 0xFF;
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}
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m_position += 2;
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return this;
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}
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ByteBuffer *ByteBuffer::putShortArray(shortArray &s)
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{
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// TODO 4J Stu - Should this function be writing from the start of the buffer, or from position?
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// And should it update position?
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assert( s.length*2 <= m_limit);
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// 4J Stu - Assumes big endian
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memcpy( buffer, s.data, s.length*2 );
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return this;
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}
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//Relative put method for writing a long value (optional operation).
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//Writes eight bytes containing the given long value, in the current byte order, into this buffer at the current position,
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//and then increments the position by eight.
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//
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//Parameters:
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//value - The long value to be written
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//Returns:
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//This buffer
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ByteBuffer *ByteBuffer::putLong(int64_t value)
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{
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assert( m_position+7 < m_limit );
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if( byteOrder == BIGENDIAN )
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{
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buffer[m_position] = (value >> 56) & 0xFF;
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buffer[m_position+1] = (value >> 48) & 0xFF;
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buffer[m_position+2] = (value >> 40) & 0xFF;
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buffer[m_position+3] = (value >> 32) & 0xFF;
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buffer[m_position+4] = (value >> 24) & 0xFF;
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buffer[m_position+5] = (value >> 16) & 0xFF;
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buffer[m_position+6] = (value >> 8) & 0xFF;
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buffer[m_position+7] = value & 0xFF;
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}
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else if( byteOrder == LITTLEENDIAN )
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{
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buffer[m_position] = value & 0xFF;
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buffer[m_position+1] = (value >> 8) & 0xFF;
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buffer[m_position+2] = (value >> 16) & 0xFF;
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buffer[m_position+3] = (value >> 24) & 0xFF;
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buffer[m_position+4] = (value >> 32) & 0xFF;
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buffer[m_position+5] = (value >> 40) & 0xFF;
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buffer[m_position+6] = (value >> 48) & 0xFF;
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buffer[m_position+7] = (value >> 56) & 0xFF;
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}
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return this;
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}
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//Relative bulk put method (optional operation).
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//This method transfers the entire content of the given source byte array into this buffer.
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//An invocation of this method of the form dst.put(a) behaves in exactly the same way as the invocation
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//
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// dst.put(a, 0, a.length)
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//Returns:
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//This buffer
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ByteBuffer *ByteBuffer::put(byteArray inputArray)
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{
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if( inputArray.length > remaining() )
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assert( false ); //TODO 4J Stu - Some kind of exception?
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std::copy( inputArray.data, inputArray.data + inputArray.length, buffer+m_position );
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m_position += inputArray.length;
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return this;
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}
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byteArray ByteBuffer::array()
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{
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return byteArray( buffer, m_capacity );
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}
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//Creates a view of this byte buffer as an int buffer.
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//The content of the new buffer will start at this buffer's current position. Changes to this buffer's content
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//will be visible in the new buffer, and vice versa; the two buffers' position, limit, and mark values will be independent.
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//
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//The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer
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//divided by four, and its mark will be undefined. The new buffer will be direct if, and only if, this buffer is direct, and
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//it will be read-only if, and only if, this buffer is read-only.
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//
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//Returns:
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//A new int buffer
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IntBuffer *ByteBuffer::asIntBuffer()
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{
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// TODO 4J Stu - Is it safe to just cast our byte array pointer to another type?
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return new IntBuffer( (m_limit-m_position)/4, (int *) (buffer+m_position) );
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}
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//Creates a view of this byte buffer as a float buffer.
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//The content of the new buffer will start at this buffer's current position. Changes to this buffer's content will be
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//visible in the new buffer, and vice versa; the two buffers' position, limit, and mark values will be independent.
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//
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//The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer
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//divided by four, and its mark will be undefined. The new buffer will be direct if, and only if, this buffer is direct,
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//and it will be read-only if, and only if, this buffer is read-only.
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//
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//Returns:
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//A new float buffer
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FloatBuffer *ByteBuffer::asFloatBuffer()
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{
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// TODO 4J Stu - Is it safe to just cast our byte array pointer to another type?
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return new FloatBuffer( (m_limit-m_position)/4, (float *) (buffer+m_position) );
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}
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#ifdef __PS3__
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// we're using the RSX now to upload textures to vram, so we need th main ram textures allocated from io space
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ByteBuffer_IO::ByteBuffer_IO( unsigned int capacity )
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: ByteBuffer(capacity, (byte*)RenderManager.allocIOMem(capacity, 64))
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{
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memset( buffer,0,sizeof(byte)*capacity);
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byteOrder = BIGENDIAN;
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}
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ByteBuffer_IO::~ByteBuffer_IO()
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{
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// delete buffer;
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RenderManager.freeIOMem(buffer);
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}
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#endif // __PS3__
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