Files
MinecraftConsoles/Minecraft.World/ByteArrayOutputStream.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

80 lines
2.4 KiB
C++

#include "stdafx.h"
#include "ByteArrayOutputStream.h"
// Creates a new byte array output stream. The buffer capacity is initially 32 bytes, though its size increases if necessary.
ByteArrayOutputStream::ByteArrayOutputStream()
{
count = 0;
buf = byteArray( 32 );
}
//Creates a new byte array output stream, with a buffer capacity of the specified size, in bytes.
//Parameters:
//size - the initial size.
ByteArrayOutputStream::ByteArrayOutputStream(unsigned int size)
{
count = 0;
buf = byteArray( size );
}
ByteArrayOutputStream::~ByteArrayOutputStream()
{
if (buf.data != NULL)
delete[] buf.data;
}
//Writes the specified byte to this byte array output stream.
//Parameters:
//b - the byte to be written.
void ByteArrayOutputStream::write(unsigned int b)
{
// If we will fill the buffer we need to make it bigger
if( count + 1 >= buf.length )
buf.resize( buf.length * 2 );
buf[count] = (byte) b;
count++;
}
// Writes b.length bytes from the specified byte array to this output stream.
//The general contract for write(b) is that it should have exactly the same effect as the call write(b, 0, b.length).
void ByteArrayOutputStream::write(byteArray b)
{
write(b, 0, b.length);
}
//Writes len bytes from the specified byte array starting at offset off to this byte array output stream.
//Parameters:
//b - the data.
//off - the start offset in the data.
//len - the number of bytes to write.
void ByteArrayOutputStream::write(byteArray b, unsigned int offset, unsigned int length)
{
assert( b.length >= offset + length );
// If we will fill the buffer we need to make it bigger
if( count + length >= buf.length )
buf.resize( max( count + length + 1, buf.length * 2 ) );
XMemCpy( &buf[count], &b[offset], length );
//std::copy( b->data+offset, b->data+offset+length, buf->data + count ); // Or this instead?
count += length;
}
//Closing a ByteArrayOutputStream has no effect.
//The methods in this class can be called after the stream has been closed without generating an IOException.
void ByteArrayOutputStream::close()
{
}
//Creates a newly allocated byte array. Its size is the current size of this output stream and the valid contents of the buffer have been copied into it.
//Returns:
//the current contents of this output stream, as a byte array.
byteArray ByteArrayOutputStream::toByteArray()
{
byteArray out(count);
memcpy(out.data,buf.data,count);
return out;
}