Files
MinecraftConsoles/Minecraft.World/BrewingStandTileEntity.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

494 lines
12 KiB
C++

#include "stdafx.h"
#include "com.mojang.nbt.h"
#include "BrewingStandTileEntity.h"
#include "SharedConstants.h"
#include "net.minecraft.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.item.h"
#include "net.minecraft.world.item.alchemy.h"
int slotsForUp [] = { BrewingStandTileEntity::INGREDIENT_SLOT };
int slotsForOtherFaces [] = { 0, 1, 2 };
intArray BrewingStandTileEntity::SLOTS_FOR_UP = intArray(slotsForUp, 1);
intArray BrewingStandTileEntity::SLOTS_FOR_OTHER_FACES = intArray(slotsForOtherFaces, 3);
BrewingStandTileEntity::BrewingStandTileEntity()
{
brewTime = 0;
items = ItemInstanceArray(4);
name = L"";
}
BrewingStandTileEntity::~BrewingStandTileEntity()
{
delete [] items.data;
}
wstring BrewingStandTileEntity::getName()
{
return hasCustomName() ? name : app.GetString(IDS_TILE_BREWINGSTAND);
}
wstring BrewingStandTileEntity::getCustomName()
{
return hasCustomName() ? name : L"";
}
bool BrewingStandTileEntity::hasCustomName()
{
return !name.empty();
}
void BrewingStandTileEntity::setCustomName(const wstring &name)
{
this->name = name;
}
unsigned int BrewingStandTileEntity::getContainerSize()
{
return items.length;
}
void BrewingStandTileEntity::tick()
{
if (brewTime > 0)
{
brewTime--;
if (brewTime == 0)
{
// apply ingredients to all potions
doBrew();
setChanged();
}
else if (!isBrewable())
{
brewTime = 0;
setChanged();
}
else if (ingredientId != items[INGREDIENT_SLOT]->id)
{
brewTime = 0;
setChanged();
}
}
else if (isBrewable())
{
brewTime = SharedConstants::TICKS_PER_SECOND * PotionBrewing::BREWING_TIME_SECONDS;
ingredientId = items[INGREDIENT_SLOT]->id;
}
int newCount = getPotionBits();
if (newCount != lastPotionCount)
{
lastPotionCount = newCount;
level->setData(x, y, z, newCount, Tile::UPDATE_CLIENTS);
}
TileEntity::tick();
}
int BrewingStandTileEntity::getBrewTime()
{
return brewTime;
}
bool BrewingStandTileEntity::isBrewable()
{
if (items[INGREDIENT_SLOT] == NULL || items[INGREDIENT_SLOT]->count <= 0)
{
return false;
}
shared_ptr<ItemInstance> ingredient = items[INGREDIENT_SLOT];
if (PotionBrewing::SIMPLIFIED_BREWING)
{
if (!Item::items[ingredient->id]->hasPotionBrewingFormula())
{
return false;
}
bool oneResult = false;
for (int dest = 0; dest < 3; dest++)
{
if (items[dest] != NULL && items[dest]->id == Item::potion_Id)
{
int currentBrew = items[dest]->getAuxValue();
int newBrew = NORMALISE_POTION_AUXVAL( applyIngredient(currentBrew, ingredient) );
if (!PotionItem::isThrowable(currentBrew) && PotionItem::isThrowable(newBrew))
{
oneResult = true;
break;
}
vector<MobEffectInstance *> *currentEffects = Item::potion->getMobEffects(currentBrew);
vector<MobEffectInstance *> *newEffects = Item::potion->getMobEffects(newBrew);
// 4J - this code replaces an expression "currentEffects.equals(newEffects)" in the java.
// TODO - find out whether actually checking pointers to MobEffectInstance classes for equality
// is of any use
bool equals = false;
if( ( currentEffects != NULL ) && ( newEffects != NULL ) )
{
if( currentEffects->size() == newEffects->size() )
{
if( std::equal(currentEffects->begin(), currentEffects->end(), newEffects->begin() ) )
{
equals = true;
}
}
}
if ((currentBrew > 0 && currentEffects == newEffects) ||
(currentEffects != NULL && (equals || newEffects == NULL)))
{
}
else if (currentBrew != newBrew)
{
oneResult = true;
break;
}
}
}
return oneResult;
}
else
{
if (!Item::items[ingredient->id]->hasPotionBrewingFormula() && ingredient->id != Item::bucket_water_Id && ingredient->id != Item::netherwart_seeds_Id)
{
return false;
}
bool isWater = ingredient->id == Item::bucket_water_Id;
// at least one destination potion must have a result
bool oneResult = false;
for (int dest = 0; dest < 3; dest++)
{
if (items[dest] != NULL && items[dest]->id == Item::potion_Id)
{
int currentBrew = items[dest]->getAuxValue();
int newBrew = NORMALISE_POTION_AUXVAL( applyIngredient(currentBrew, ingredient) );
if (currentBrew != newBrew)
{
oneResult = true;
break;
}
}
else if (isWater && items[dest] != NULL && items[dest]->id == Item::glassBottle_Id)
{
oneResult = true;
break;
}
}
return oneResult;
}
}
void BrewingStandTileEntity::doBrew()
{
if (!isBrewable())
{
return;
}
shared_ptr<ItemInstance> ingredient = items[INGREDIENT_SLOT];
if (PotionBrewing::SIMPLIFIED_BREWING)
{
for (int dest = 0; dest < 3; dest++)
{
if (items[dest] != NULL && items[dest]->id == Item::potion_Id)
{
int currentBrew = items[dest]->getAuxValue();
int newBrew = NORMALISE_POTION_AUXVAL( applyIngredient(currentBrew, ingredient) );
vector<MobEffectInstance *> *currentEffects = Item::potion->getMobEffects(currentBrew);
vector<MobEffectInstance *> *newEffects = Item::potion->getMobEffects(newBrew);
// 4J - this code replaces an expression "currentEffects.equals(newEffects)" in the java.
// TODO - find out whether actually checking pointers to MobEffectInstance classes for equality
// is of any use
bool equals = false;
if( ( currentEffects != NULL ) && ( newEffects != NULL ) )
{
if( currentEffects->size() == newEffects->size() )
{
if( std::equal(currentEffects->begin(), currentEffects->end(), newEffects->begin() ) )
{
equals = true;
}
}
}
if ((currentBrew > 0 && currentEffects == newEffects) ||
(currentEffects != NULL && (equals || newEffects == NULL)))
{
if (!PotionItem::isThrowable(currentBrew) && PotionItem::isThrowable(newBrew))
{
items[dest]->setAuxValue(newBrew);
}
}
else if (currentBrew != newBrew)
{
items[dest]->setAuxValue(newBrew);
}
}
}
}
else
{
bool isWater = ingredient->id == Item::bucket_water_Id;
for (int dest = 0; dest < 3; dest++)
{
if (items[dest] != NULL && items[dest]->id == Item::potion_Id)
{
int currentBrew = items[dest]->getAuxValue();
int newBrew = NORMALISE_POTION_AUXVAL( applyIngredient(currentBrew, ingredient) );
items[dest]->setAuxValue(newBrew);
}
else if (isWater && items[dest] != NULL && items[dest]->id == Item::glassBottle_Id)
{
items[dest] = shared_ptr<ItemInstance>(new ItemInstance(Item::potion));
}
}
}
if (Item::items[ingredient->id]->hasCraftingRemainingItem())
{
items[INGREDIENT_SLOT] = shared_ptr<ItemInstance>(new ItemInstance(Item::items[ingredient->id]->getCraftingRemainingItem()));
}
else
{
items[INGREDIENT_SLOT]->count--;
if (items[INGREDIENT_SLOT]->count <= 0)
{
items[INGREDIENT_SLOT] = nullptr;
}
}
}
int BrewingStandTileEntity::applyIngredient(int currentBrew, shared_ptr<ItemInstance> ingredient)
{
if (ingredient == NULL)
{
return currentBrew;
}
if (!PotionBrewing::SIMPLIFIED_BREWING)
{
#if !(_SIMPLIFIED_BREWING)
// 4J Stu - SIMPLIFIED_BREWING is on, so we never use this
if (ingredient->id == Item::bucket_water_Id)
{
return PotionBrewing::applyBrew(currentBrew, PotionBrewing::MOD_WATER);
}
if (ingredient->id == Item::netherwart_seeds_Id)
{
return PotionBrewing::stirr(currentBrew);
}
#endif
}
if (Item::items[ingredient->id]->hasPotionBrewingFormula())
{
return PotionBrewing::applyBrew(currentBrew, Item::items[ingredient->id]->getPotionBrewingFormula());
}
return currentBrew;
}
void BrewingStandTileEntity::load(CompoundTag *base)
{
TileEntity::load(base);
ListTag<CompoundTag> *inventoryList = (ListTag<CompoundTag> *) base->getList(L"Items");
delete [] items.data;
items = ItemInstanceArray(getContainerSize());
for (int i = 0; i < inventoryList->size(); i++)
{
CompoundTag *tag = inventoryList->get(i);
int slot = tag->getByte(L"Slot");
if (slot >= 0 && slot < items.length) items[slot] = ItemInstance::fromTag(tag);
}
brewTime = base->getShort(L"BrewTime");
if (base->contains(L"CustomName")) name = base->getString(L"CustomName");
}
void BrewingStandTileEntity::save(CompoundTag *base)
{
TileEntity::save(base);
base->putShort(L"BrewTime", (short) (brewTime));
ListTag<CompoundTag> *listTag = new ListTag<CompoundTag>();
for (int i = 0; i < items.length; i++)
{
if (items[i] != NULL)
{
CompoundTag *tag = new CompoundTag();
tag->putByte(L"Slot", (byte) i);
items[i]->save(tag);
listTag->add(tag);
}
}
base->put(L"Items", listTag);
if (hasCustomName()) base->putString(L"CustomName", name);
}
shared_ptr<ItemInstance> BrewingStandTileEntity::getItem(unsigned int slot)
{
if (slot >= 0 && slot < items.length)
{
return items[slot];
}
return nullptr;
}
shared_ptr<ItemInstance> BrewingStandTileEntity::removeItem(unsigned int slot, int count)
{
// 4J Stu - Changed the implementation of this function to be the same as ChestTileEntity to enable the "Pickup Half"
// option on the ingredients slot
// Fix for #65373 - TU8: Content: UI: Command "Take Half" in the Brewing Stand interface doesn't work as intended.
if (slot >= 0 && slot < items.length && items[slot] != NULL)
{
if (items[slot]->count <= count)
{
shared_ptr<ItemInstance> item = items[slot];
items[slot] = nullptr;
this->setChanged();
// 4J Stu - Fix for duplication glitch
if(item->count <= 0) return nullptr;
return item;
}
else
{
shared_ptr<ItemInstance> i = items[slot]->remove(count);
if (items[slot]->count == 0) items[slot] = nullptr;
this->setChanged();
// 4J Stu - Fix for duplication glitch
if(i->count <= 0) return nullptr;
return i;
}
}
return nullptr;
}
shared_ptr<ItemInstance> BrewingStandTileEntity::removeItemNoUpdate(int slot)
{
if (slot >= 0 && slot < items.length)
{
shared_ptr<ItemInstance> item = items[slot];
items[slot] = nullptr;
return item;
}
return nullptr;
}
void BrewingStandTileEntity::setItem(unsigned int slot, shared_ptr<ItemInstance> item)
{
if (slot >= 0 && slot < items.length)
{
items[slot] = item;
}
}
int BrewingStandTileEntity::getMaxStackSize() const
{
// this value is not used for the potion slots
return 64;
}
bool BrewingStandTileEntity::stillValid(shared_ptr<Player> player)
{
if (level->getTileEntity(x, y, z) != shared_from_this()) return false;
if (player->distanceToSqr(x + 0.5, y + 0.5, z + 0.5) > 8 * 8) return false;
return true;
}
void BrewingStandTileEntity::startOpen()
{
}
void BrewingStandTileEntity::stopOpen()
{
}
bool BrewingStandTileEntity::canPlaceItem(int slot, shared_ptr<ItemInstance> item)
{
if (slot == INGREDIENT_SLOT)
{
if (PotionBrewing::SIMPLIFIED_BREWING)
{
return Item::items[item->id]->hasPotionBrewingFormula();
}
else
{
return Item::items[item->id]->hasPotionBrewingFormula() || item->id == Item::netherwart_seeds_Id || item->id == Item::bucket_water_Id;
}
}
return item->id == Item::potion_Id || item->id == Item::glassBottle_Id;
}
void BrewingStandTileEntity::setBrewTime(int value)
{
brewTime = value;
}
int BrewingStandTileEntity::getPotionBits()
{
int newCount = 0;
for (int potion = 0; potion < 3; potion++)
{
if (items[potion] != NULL)
{
newCount |= (1 << potion);
}
}
return newCount;
}
intArray BrewingStandTileEntity::getSlotsForFace(int face)
{
if (face == Facing::UP)
{
return SLOTS_FOR_UP;
}
return SLOTS_FOR_OTHER_FACES;
}
bool BrewingStandTileEntity::canPlaceItemThroughFace(int slot, shared_ptr<ItemInstance> item, int face)
{
return canPlaceItem(slot, item);
}
bool BrewingStandTileEntity::canTakeItemThroughFace(int slot, shared_ptr<ItemInstance> item, int face)
{
return true;
}
// 4J Added
shared_ptr<TileEntity> BrewingStandTileEntity::clone()
{
shared_ptr<BrewingStandTileEntity> result = shared_ptr<BrewingStandTileEntity>( new BrewingStandTileEntity() );
TileEntity::clone(result);
result->brewTime = brewTime;
result->lastPotionCount = lastPotionCount;
result->ingredientId = ingredientId;
for (unsigned int i = 0; i < items.length; i++)
{
if (items.data[i] != NULL)
{
result->items.data[i] = ItemInstance::clone(items.data[i]);
}
}
return result;
}