Files
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

123 lines
3.7 KiB
C++

#include "stdafx.h"
#include "net.minecraft.world.entity.ai.control.h"
#include "net.minecraft.world.entity.ai.navigation.h"
#include "net.minecraft.world.entity.animal.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.phys.h"
#include "BasicTypeContainers.h"
#include "BreedGoal.h"
#include "ExperienceOrb.h"
#include "GenericStats.h"
BreedGoal::BreedGoal(Animal *animal, double speedModifier)
{
partner = weak_ptr<Animal>();
loveTime = 0;
this->animal = animal;
this->level = animal->level;
this->speedModifier = speedModifier;
setRequiredControlFlags(Control::MoveControlFlag | Control::LookControlFlag);
}
bool BreedGoal::canUse()
{
if (!animal->isInLove()) return false;
partner = weak_ptr<Animal>(getFreePartner());
return partner.lock() != NULL;
}
bool BreedGoal::canContinueToUse()
{
return partner.lock() != NULL && partner.lock()->isAlive() && partner.lock()->isInLove() && loveTime < 20 * 3;
}
void BreedGoal::stop()
{
partner = weak_ptr<Animal>();
loveTime = 0;
}
void BreedGoal::tick()
{
animal->getLookControl()->setLookAt(partner.lock(), 10, animal->getMaxHeadXRot());
animal->getNavigation()->moveTo(partner.lock(), speedModifier);
++loveTime;
if (loveTime >= 20 * 3 && animal->distanceToSqr(partner.lock()) < 3*3) breed();
}
shared_ptr<Animal> BreedGoal::getFreePartner()
{
float r = 8;
vector<shared_ptr<Entity> > *others = level->getEntitiesOfClass(typeid(*animal), animal->bb->grow(r, r, r));
double dist = Double::MAX_VALUE;
shared_ptr<Animal> partner = nullptr;
if ( others )
{
for ( auto& it : *others )
{
shared_ptr<Animal> p = dynamic_pointer_cast<Animal>(it);
if ( p && animal->canMate(p) && animal->distanceToSqr(p) < dist)
{
partner = p;
dist = animal->distanceToSqr(p);
}
}
delete others;
}
return partner;
}
void BreedGoal::breed()
{
shared_ptr<AgableMob> offspring = animal->getBreedOffspring(partner.lock());
animal->setDespawnProtected();
partner.lock()->setDespawnProtected();
if (offspring == NULL)
{
// This will be NULL if we've hit our limits for spawning any particular type of animal... reset things as normally as we can, without actually producing any offspring
animal->resetLove();
partner.lock()->resetLove();
return;
}
shared_ptr<Player> loveCause = animal->getLoveCause();
if (loveCause == NULL && partner.lock()->getLoveCause() != NULL)
{
loveCause = partner.lock()->getLoveCause();
}
if (loveCause != NULL)
{
// Record mob bred stat.
loveCause->awardStat(GenericStats::breedEntity(offspring->GetType()),GenericStats::param_breedEntity(offspring->GetType()));
if (animal->GetType() == eTYPE_COW)
{
//loveCause->awardStat(Achievements.breedCow);
}
}
animal->setAge(5 * 60 * 20);
partner.lock()->setAge(5 * 60 * 20);
animal->resetLove();
partner.lock()->resetLove();
offspring->setAge(AgableMob::BABY_START_AGE);
offspring->moveTo(animal->x, animal->y, animal->z, 0, 0);
offspring->setDespawnProtected();
level->addEntity(offspring);
Random *random = animal->getRandom();
for (int i = 0; i < 7; i++)
{
double xa = random->nextGaussian() * 0.02;
double ya = random->nextGaussian() * 0.02;
double za = random->nextGaussian() * 0.02;
level->addParticle(eParticleType_heart, animal->x + random->nextFloat() * animal->bbWidth * 2 - animal->bbWidth, animal->y + .5f + random->nextFloat() * animal->bbHeight, animal->z + random->nextFloat()
* animal->bbWidth * 2 - animal->bbWidth, xa, ya, za);
}
// 4J-PB - Fix for 106869- Customer Encountered: TU12: Content: Gameplay: Breeding animals does not give any Experience Orbs.
level->addEntity( shared_ptr<ExperienceOrb>( new ExperienceOrb(level, animal->x, animal->y, animal->z, random->nextInt(7) + 1) ) );
}