27 lines
594 B
C++
27 lines
594 B
C++
#pragma once
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using namespace std;
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#include "Entity.h"
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class Level;
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class BossMob;
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class BossMobPart : public Entity
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{
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public:
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eINSTANCEOF GetType() { return eTYPE_BOSS_MOB_PART; };
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public:
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BossMob *bossMob;
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const wstring id;
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BossMobPart(BossMob *bossMob, const wstring &id, float w, float h);
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protected:
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virtual void defineSynchedData();
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virtual void readAdditionalSaveData(CompoundTag *tag);
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virtual void addAdditonalSaveData(CompoundTag *tag);
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public:
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virtual bool isPickable();
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virtual bool hurt(DamageSource *source, int damage);
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virtual bool is(shared_ptr<Entity> other);
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}; |