15 lines
316 B
C++
15 lines
316 B
C++
#pragma once
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#include "Tile.h"
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#include "Material.h"
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class Random;
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class BookshelfTile : public Tile
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{
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public:
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BookshelfTile(int id);
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virtual Icon *getTexture(int face, int data);
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virtual int getResourceCount(Random *random);
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virtual int getResource(int data, Random *random,int playerBonusLevel);
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}; |