* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
29 lines
431 B
C++
29 lines
431 B
C++
#pragma once
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#include "BlockSource.h"
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class Level;
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class BlockSourceImpl : public BlockSource
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{
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private:
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Level *world;
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int x;
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int y;
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int z;
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public:
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BlockSourceImpl(Level *world, int x, int y, int z);
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Level *getWorld();
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double getX();
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double getY();
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double getZ();
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int getBlockX();
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int getBlockY();
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int getBlockZ();
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Tile *getType();
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int getData();
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Material *getMaterial();
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shared_ptr<TileEntity> getEntity();
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}; |