57 lines
829 B
C++
57 lines
829 B
C++
#include "stdafx.h"
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#include "BlockDestructionProgress.h"
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BlockDestructionProgress::BlockDestructionProgress(int id, int x, int y, int z)
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{
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this->id = id;
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this->x = x;
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this->y = y;
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this->z = z;
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progress = 0;
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updatedRenderTick = 0;
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}
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int BlockDestructionProgress::getId()
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{
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return id;
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}
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int BlockDestructionProgress::getX()
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{
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return x;
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}
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int BlockDestructionProgress::getY()
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{
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return y;
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}
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int BlockDestructionProgress::getZ()
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{
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return z;
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}
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void BlockDestructionProgress::setProgress(int progress)
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{
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if (progress > 10)
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{
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progress = 10;
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}
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this->progress = progress;
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}
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int BlockDestructionProgress::getProgress()
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{
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return progress;
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}
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void BlockDestructionProgress::updateTick(int tick)
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{
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this->updatedRenderTick = tick;
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}
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int BlockDestructionProgress::getUpdatedRenderTick()
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{
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return updatedRenderTick;
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} |