Files
MinecraftConsoles/Minecraft.World/BiomeInitLayer.cpp
2026-03-07 03:31:30 +07:00

79 lines
1.8 KiB
C++

#include "stdafx.h"
#include "net.minecraft.world.level.biome.h"
#include "net.minecraft.world.level.newbiome.layer.h"
#include "net.minecraft.world.level.h"
#include "BiomeInitLayer.h"
BiomeInitLayer::BiomeInitLayer(int64_t seed, shared_ptr<Layer>parent, LevelType *levelType) : Layer(seed)
{
this->parent = parent;
if(levelType == LevelType::lvl_normal_1_1)
{
startBiomes = BiomeArray(6);
startBiomes[0] = Biome::desert;
startBiomes[1] = Biome::forest;
startBiomes[2] = Biome::extremeHills;
startBiomes[3] = Biome::swampland;
startBiomes[4] = Biome::plains;
startBiomes[5] = Biome::taiga;
}
else
{
startBiomes = BiomeArray(7);
startBiomes[0] = Biome::desert;
startBiomes[1] = Biome::forest;
startBiomes[2] = Biome::extremeHills;
startBiomes[3] = Biome::swampland;
startBiomes[4] = Biome::plains;
startBiomes[5] = Biome::taiga;
startBiomes[6] = Biome::jungle;
}
}
BiomeInitLayer::~BiomeInitLayer()
{
delete [] startBiomes.data;
}
intArray BiomeInitLayer::getArea(int xo, int yo, int w, int h)
{
intArray b = parent->getArea(xo, yo, w, h);
intArray result = IntCache::allocate(w * h);
for (int y = 0; y < h; y++)
{
for (int x = 0; x < w; x++)
{
initRandom(x + xo, y + yo);
int old = b[x + y * w];
if (old == 0)
{
result[x + y * w] = 0;
}
else if (old == Biome::mushroomIsland->id)
{
result[x + y * w] = old;
}
else if (old == 1)
{
result[x + y * w] = startBiomes[nextRandom(startBiomes.length)]->id;
}
else
{
int isTaiga = startBiomes[nextRandom(startBiomes.length)]->id;
if (isTaiga == Biome::taiga->id)
{
result[x + y * w] = isTaiga;
}
else
{
result[x + y * w] = Biome::iceFlats->id;
}
}
}
}
return result;
}