Files
2026-03-02 17:37:16 +07:00

15 lines
322 B
C++

#pragma once
#include "Item.h"
class Player;
class Level;
class BedItem : public Item
{
public:
BedItem(int id);
virtual bool useOn(shared_ptr<ItemInstance> itemInstance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly=false);
};