This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
258 lines
5.1 KiB
C++
258 lines
5.1 KiB
C++
#include "stdafx.h"
|
|
#include "net.minecraft.world.entity.h"
|
|
#include "net.minecraft.world.entity.ai.attributes.h"
|
|
#include "net.minecraft.world.entity.monster.h"
|
|
#include "net.minecraft.world.level.h"
|
|
#include "net.minecraft.world.level.tile.h"
|
|
#include "net.minecraft.world.phys.h"
|
|
#include "Bat.h"
|
|
|
|
Bat::Bat(Level *level) : AmbientCreature(level)
|
|
{
|
|
// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that
|
|
// the derived version of the function is called
|
|
this->defineSynchedData();
|
|
registerAttributes();
|
|
setHealth(getMaxHealth());
|
|
|
|
targetPosition = NULL;
|
|
|
|
setSize(.5f, .9f);
|
|
setResting(true);
|
|
}
|
|
|
|
void Bat::defineSynchedData()
|
|
{
|
|
AmbientCreature::defineSynchedData();
|
|
|
|
entityData->define(DATA_ID_FLAGS, (char) 0);
|
|
}
|
|
|
|
float Bat::getSoundVolume()
|
|
{
|
|
return 0.1f;
|
|
}
|
|
|
|
float Bat::getVoicePitch()
|
|
{
|
|
return AmbientCreature::getVoicePitch() * .95f;
|
|
}
|
|
|
|
int Bat::getAmbientSound()
|
|
{
|
|
if (isResting() && random->nextInt(4) != 0)
|
|
{
|
|
return -1;
|
|
}
|
|
return eSoundType_MOB_BAT_IDLE; //"mob.bat.idle";
|
|
}
|
|
|
|
int Bat::getHurtSound()
|
|
{
|
|
return eSoundType_MOB_BAT_HURT; //"mob.bat.hurt";
|
|
}
|
|
|
|
int Bat::getDeathSound()
|
|
{
|
|
return eSoundType_MOB_BAT_DEATH; //"mob.bat.death";
|
|
}
|
|
|
|
bool Bat::isPushable()
|
|
{
|
|
// bats can't be pushed by other mobs
|
|
return false;
|
|
}
|
|
|
|
void Bat::doPush(shared_ptr<Entity> e)
|
|
{
|
|
// bats don't push other mobs
|
|
}
|
|
|
|
void Bat::pushEntities()
|
|
{
|
|
// bats don't push other mobs
|
|
}
|
|
|
|
void Bat::registerAttributes()
|
|
{
|
|
AmbientCreature::registerAttributes();
|
|
|
|
getAttribute(SharedMonsterAttributes::MAX_HEALTH)->setBaseValue(6);
|
|
}
|
|
|
|
bool Bat::isResting()
|
|
{
|
|
return (entityData->getByte(DATA_ID_FLAGS) & FLAG_RESTING) != 0;
|
|
}
|
|
|
|
void Bat::setResting(bool value)
|
|
{
|
|
char current = entityData->getByte(DATA_ID_FLAGS);
|
|
if (value)
|
|
{
|
|
entityData->set(DATA_ID_FLAGS, (char) (current | FLAG_RESTING));
|
|
}
|
|
else
|
|
{
|
|
entityData->set(DATA_ID_FLAGS, (char) (current & ~FLAG_RESTING));
|
|
}
|
|
}
|
|
|
|
bool Bat::useNewAi()
|
|
{
|
|
return true;
|
|
}
|
|
|
|
void Bat::tick()
|
|
{
|
|
|
|
AmbientCreature::tick();
|
|
|
|
if (isResting())
|
|
{
|
|
xd = yd = zd = 0;
|
|
y = Mth::floor(y) + 1.0 - bbHeight;
|
|
}
|
|
else
|
|
{
|
|
yd *= .6f;
|
|
}
|
|
|
|
}
|
|
|
|
inline int signum(double x) { return (x > 0) - (x < 0); }
|
|
|
|
void Bat::newServerAiStep()
|
|
{
|
|
AmbientCreature::newServerAiStep();
|
|
|
|
if (isResting())
|
|
{
|
|
if (!level->isSolidBlockingTile(Mth::floor(x), (int) y + 1, Mth::floor(z)))
|
|
{
|
|
setResting(false);
|
|
level->levelEvent(nullptr, LevelEvent::SOUND_BAT_LIFTOFF, (int) x, (int) y, (int) z, 0);
|
|
}
|
|
else
|
|
{
|
|
|
|
if (random->nextInt(200) == 0)
|
|
{
|
|
yHeadRot = random->nextInt(360);
|
|
}
|
|
|
|
if (level->getNearestPlayer(shared_from_this(), 4.0f) != NULL)
|
|
{
|
|
setResting(false);
|
|
level->levelEvent(nullptr, LevelEvent::SOUND_BAT_LIFTOFF, (int) x, (int) y, (int) z, 0);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
|
|
if (targetPosition != NULL && (!level->isEmptyTile(targetPosition->x, targetPosition->y, targetPosition->z) || targetPosition->y < 1))
|
|
{
|
|
delete targetPosition;
|
|
targetPosition = NULL;
|
|
}
|
|
if (targetPosition == NULL || random->nextInt(30) == 0 || targetPosition->distSqr((int) x, (int) y, (int) z) < 4)
|
|
{
|
|
delete targetPosition;
|
|
targetPosition = new Pos((int) x + random->nextInt(7) - random->nextInt(7), (int) y + random->nextInt(6) - 2, (int) z + random->nextInt(7) - random->nextInt(7));
|
|
}
|
|
|
|
double dx = (targetPosition->x + .5) - x;
|
|
double dy = (targetPosition->y + .1) - y;
|
|
double dz = (targetPosition->z + .5) - z;
|
|
|
|
xd = xd + (signum(dx) * .5f - xd) * .1f;
|
|
yd = yd + (signum(dy) * .7f - yd) * .1f;
|
|
zd = zd + (signum(dz) * .5f - zd) * .1f;
|
|
|
|
float yRotD = (float) (atan2(zd, xd) * 180 / PI) - 90;
|
|
float rotDiff = Mth::wrapDegrees(yRotD - yRot);
|
|
yya = .5f;
|
|
yRot += rotDiff;
|
|
|
|
if (random->nextInt(100) == 0 && level->isSolidBlockingTile(Mth::floor(x), (int) y + 1, Mth::floor(z)))
|
|
{
|
|
setResting(true);
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
bool Bat::makeStepSound()
|
|
{
|
|
return false;
|
|
}
|
|
|
|
void Bat::causeFallDamage(float distance)
|
|
{
|
|
}
|
|
|
|
void Bat::checkFallDamage(double ya, bool onGround)
|
|
{
|
|
// this method is empty because flying creatures should
|
|
// not trigger the "fallOn" tile calls (such as trampling crops)
|
|
}
|
|
|
|
bool Bat::isIgnoringTileTriggers()
|
|
{
|
|
return true;
|
|
}
|
|
|
|
bool Bat::hurt(DamageSource *source, float dmg)
|
|
{
|
|
if (isInvulnerable()) return false;
|
|
if (!level->isClientSide)
|
|
{
|
|
if (isResting())
|
|
{
|
|
setResting(false);
|
|
}
|
|
}
|
|
|
|
return AmbientCreature::hurt(source, dmg);
|
|
}
|
|
|
|
void Bat::readAdditionalSaveData(CompoundTag *tag)
|
|
{
|
|
AmbientCreature::readAdditionalSaveData(tag);
|
|
|
|
entityData->set(DATA_ID_FLAGS, tag->getByte(L"BatFlags"));
|
|
}
|
|
|
|
void Bat::addAdditonalSaveData(CompoundTag *entityTag)
|
|
{
|
|
AmbientCreature::addAdditonalSaveData(entityTag);
|
|
|
|
entityTag->putByte(L"BatFlags", entityData->getByte(DATA_ID_FLAGS));
|
|
}
|
|
|
|
|
|
bool Bat::canSpawn()
|
|
{
|
|
int yt = Mth::floor(bb->y0);
|
|
if (yt >= level->seaLevel) return false;
|
|
|
|
int xt = Mth::floor(x);
|
|
int zt = Mth::floor(z);
|
|
|
|
int br = level->getRawBrightness(xt, yt, zt);
|
|
int maxLight = 4;
|
|
|
|
if ((Calendar::GetDayOfMonth() + 1 == 10 && Calendar::GetDayOfMonth() >= 20) || (Calendar::GetMonth() + 1 == 11 && Calendar::GetMonth() <= 3))
|
|
{
|
|
maxLight = 7;
|
|
}
|
|
else if (random->nextBoolean())
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if (br > random->nextInt(maxLight)) return false;
|
|
|
|
return AmbientCreature::canSpawn();
|
|
} |