Files
MinecraftConsoles/Minecraft.World/AttributeModifier.h
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

69 lines
1.9 KiB
C++

#pragma once
/*
4J - Both modifier uuid and name have been replaced by an id enum. Note that we have special value
"eModifierId_ANONYMOUS" for attribute modifiers that previously didn't have a fixed UUID and are never removed.
To all intents and purposes anonymous modifiers don't have an ID and so are handled differently in some cases, for instance:
1. You can have multiple modifiers with the anonymous ID on a single attribute instance
2. Anonymous modifiers can't be removed from attribute instance by ID
IMPORTANT: Saved out to file so don't change order. All new values should be added at the end.
*/
class HtmlString;
enum eMODIFIER_ID
{
eModifierId_ANONYMOUS = 0,
eModifierId_ITEM_BASEDAMAGE,
eModifierId_MOB_FLEEING,
eModifierId_MOB_SPRINTING,
eModifierId_MOB_ENDERMAN_ATTACKSPEED,
eModifierId_MOB_PIG_ATTACKSPEED,
eModifierId_MOB_WITCH_DRINKSPEED,
eModifierId_MOB_ZOMBIE_BABYSPEED,
eModifierId_POTION_DAMAGEBOOST,
eModifierId_POTION_HEALTHBOOST,
eModifierId_POTION_MOVESPEED,
eModifierId_POTION_MOVESLOWDOWN,
eModifierId_POTION_WEAKNESS,
eModifierId_COUNT,
};
class AttributeModifier
{
public:
static const int OPERATION_ADDITION = 0;
static const int OPERATION_MULTIPLY_BASE = 1;
static const int OPERATION_MULTIPLY_TOTAL = 2;
static const int TOTAL_OPERATIONS = 3;
private:
double amount;
int operation;
wstring name;
eMODIFIER_ID id;
bool serialize;
void _init(eMODIFIER_ID id, const wstring name, double amount, int operation);
public:
AttributeModifier(double amount, int operation);
AttributeModifier(eMODIFIER_ID id, double amount, int operation);
eMODIFIER_ID getId();
wstring getName();
int getOperation();
double getAmount();
bool isSerializable();
AttributeModifier *setSerialize(bool serialize);
bool equals(AttributeModifier *modifier);
wstring toString();
HtmlString getHoverText(eATTRIBUTE_ID attribute); // 4J: Added to keep modifier readable string creation in one place
};