This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
129 lines
2.6 KiB
C++
129 lines
2.6 KiB
C++
#include "stdafx.h"
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#include "AttributeModifier.h"
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#include "HtmlString.h"
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void AttributeModifier::_init(eMODIFIER_ID id, const wstring name, double amount, int operation)
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{
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assert(operation < TOTAL_OPERATIONS);
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this->amount = amount;
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this->operation = operation;
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this->name = name;
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this->id = id;
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this->serialize = true;
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}
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AttributeModifier::AttributeModifier(double amount, int operation)
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{
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// Create an anonymous attribute
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_init(eModifierId_ANONYMOUS, name, amount, operation);
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}
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AttributeModifier::AttributeModifier(eMODIFIER_ID id, double amount, int operation)
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{
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_init(id, name, amount, operation);
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//Validate.notEmpty(name, "Modifier name cannot be empty");
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//Validate.inclusiveBetween(0, TOTAL_OPERATIONS - 1, operation, "Invalid operation");
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}
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eMODIFIER_ID AttributeModifier::getId()
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{
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return id;
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}
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wstring AttributeModifier::getName()
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{
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return name;
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}
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int AttributeModifier::getOperation()
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{
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return operation;
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}
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double AttributeModifier::getAmount()
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{
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return amount;
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}
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bool AttributeModifier::isSerializable()
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{
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return serialize;
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}
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AttributeModifier *AttributeModifier::setSerialize(bool serialize)
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{
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this->serialize = serialize;
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return this;
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}
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bool AttributeModifier::equals(AttributeModifier *modifier)
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{
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if (this == modifier) return true;
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if (modifier == NULL) return false; //|| getClass() != o.getClass()) return false;
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if (id != modifier->id) return false;
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return true;
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}
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wstring AttributeModifier::toString()
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{
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return L"";
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/*return L"AttributeModifier{" +
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L"amount=" + amount +
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L", operation=" + operation +
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L", name='" + name + '\'' +
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L", id=" + id +
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L", serialize=" + serialize +
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L'}';*/
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}
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HtmlString AttributeModifier::getHoverText(eATTRIBUTE_ID attribute)
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{
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double amount = getAmount();
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double displayAmount;
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if (getOperation() == AttributeModifier::OPERATION_MULTIPLY_BASE || getOperation() == AttributeModifier::OPERATION_MULTIPLY_TOTAL)
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{
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displayAmount = getAmount() * 100.0f;
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}
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else
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{
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displayAmount = getAmount();
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}
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eMinecraftColour color;
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if (amount > 0)
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{
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color = eHTMLColor_9;
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}
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else if (amount < 0)
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{
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displayAmount *= -1;
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color = eHTMLColor_c;
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}
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bool percentage = false;
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switch(getOperation())
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{
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case AttributeModifier::OPERATION_ADDITION:
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percentage = false;
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break;
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case AttributeModifier::OPERATION_MULTIPLY_BASE:
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case AttributeModifier::OPERATION_MULTIPLY_TOTAL:
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percentage = true;
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break;
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default:
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// No other operations
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assert(0);
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}
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wchar_t formatted[256];
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swprintf(formatted, 256, L"%ls%d%ls %ls", (amount > 0 ? L"+" : L"-"), (int) displayAmount, (percentage ? L"%" : L""), app.GetString(Attribute::getName(attribute)));
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return HtmlString(formatted, color);
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} |