This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
57 lines
1.6 KiB
C++
57 lines
1.6 KiB
C++
#pragma once
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using namespace std;
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#include "Packet.h"
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class AddEntityPacket : public Packet, public enable_shared_from_this<AddEntityPacket>
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{
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public:
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static const int BOAT = 1;
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static const int ITEM = 2;
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static const int MINECART = 10;
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static const int PRIMED_TNT = 50;
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static const int ENDER_CRYSTAL = 51;
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static const int ARROW = 60;
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static const int SNOWBALL = 61;
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static const int EGG = 62;
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static const int FIREBALL = 63;
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static const int SMALL_FIREBALL = 64;
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static const int THROWN_ENDERPEARL = 65;
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static const int WITHER_SKULL = 66;
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static const int FALLING = 70;
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static const int ITEM_FRAME = 71;
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static const int EYEOFENDERSIGNAL = 72;
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static const int THROWN_POTION = 73;
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static const int FALLING_EGG = 74;
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static const int THROWN_EXPBOTTLE = 75;
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static const int FIREWORKS = 76;
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static const int LEASH_KNOT = 77;
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static const int FISH_HOOK = 90;
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// 4J Added TU9
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static const int DRAGON_FIRE_BALL = 200;
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int id;
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int x, y, z;
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int xa, ya, za;
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int type;
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int data;
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byte yRot,xRot; // 4J added
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private:
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void _init(shared_ptr<Entity> e, int type, int data, int xp, int yp, int zp, int yRotp, int xRotp );
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public:
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AddEntityPacket();
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AddEntityPacket(shared_ptr<Entity> e, int type, int yRotp, int xRotp, int xp, int yp, int zp);
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AddEntityPacket(shared_ptr<Entity> e, int type, int data, int yRotp, int xRotp, int xp, int yp, int zp );
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virtual void read(DataInputStream *dis);
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virtual void write(DataOutputStream *dos);
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virtual void handle(PacketListener *listener);
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virtual int getEstimatedSize();
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public:
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static shared_ptr<Packet> create() { return shared_ptr<Packet>(new AddEntityPacket()); }
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virtual int getId() { return 23; }
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}; |